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Systems and methods for changing behavior of computer program elements based on gaze input

  • US 10,430,150 B2
  • Filed: 08/25/2014
  • Issued: 10/01/2019
  • Est. Priority Date: 08/23/2013
  • Status: Active Grant
First Claim
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1. A method for changing behavior of computer program elements, wherein the method includes operations comprising:

  • displaying content on a display device;

    defining a plurality of locations in the content where artificial intelligence characters can appear;

    determining, with an eye tracking device, a gaze point of a user on the display device;

    determining, with the eye tracking device, which of the plurality of locations have been gazed at by the user;

    causing, with a computer system, artificial intelligence characters to appear at random or in a predefined pattern at at least some of the plurality of locations;

    causing, with the computer system, a character controlled by the user to select a virtual weapon based at least in part on the gaze point of the user;

    receiving, with a non-gaze input device, a non-gaze input;

    causing, with the computer system, an alteration in the random or predefined pattern of where artificial intelligence characters appear, the alteration based at least in part on which of the plurality of locations have been gazed at by the user; and

    causing, with the computer system, the selected virtual weapon controlled by the computer system to fire toward a virtual point displayed in the content on the display device based at least in part on receipt of the non-gaze input and the gaze point of the user on the display device correlating to the virtual point.

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