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System and method for facilitating a game through a primary client device and in-game content purchases through a mobile device

  • US 10,430,844 B1
  • Filed: 07/31/2017
  • Issued: 10/01/2019
  • Est. Priority Date: 03/08/2013
  • Status: Active Grant
First Claim
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1. A primary client device that facilitates game play through the primary client device and acceptance of game-related content offers through a mobile device separate from the primary client device, the primary client device comprising:

  • one or more processors configured by machine-readable instructions to;

    effectuate presentation of a view of a game space via a primary display connected to or associated with the primary client device, wherein an online game is played within the game space, and wherein game events occur during the online game within the game space;

    facilitate pairing of the mobile device and the primary client device via a local wireless or wired communication channel such that the mobile device and the primary client device are communicably coupled;

    communicate one or more selectable content offers for presentation to the user via the mobile device, the mobile devices being separate from the primary display through which the game space is presented and from the primary client device, the one or more selectable content offers being offers for content in the online game that are presented by the mobile device, the one or more selectable content offers being identified for communication to the mobile device based on game events in the online game, wherein such communication is enabled by the pairing of the mobile device and the primary client device via the local wireless or wired communication channel;

    receive, from the mobile device, information indicating acceptance of at least one content offer; and

    effectuate incorporation of content from the at least one content offer that was accepted into the online game.

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