Dual-mode eyeglasses
First Claim
1. An entertainment system comprising:
- wearable dual-mode eyeglasses including a translucent display, a low latency transmitter that is communicatively coupled to an entertainment console, a high latency transceiver that is communicatively coupled to the entertainment console, and a processing module, wherein the display, the low latency transmitter, the high latency transceiver, and processing module are integrated into the dual-mode eyeglasses, and wherein the entertainment console is a gaming console, personal computer, or a set top box communicatively coupled to a display and wherein the eyeglasses are configured to receive video data from the console via the high latency transceiver, the processing module configured to;
transmit game control messages to the entertainment console via the low latency transmitter; and
communicate game data with the entertainment console via the high latency transceiver;
wherein a target or menu item is selected by translating and transmitting head and/or eye movements via the low latency transmitter to the entertainment console and wherein game data transferred to the eyeglasses via the high latency transceiver is displayed on a secondary display of the eyeglasses.
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Accused Products
Abstract
Methods, systems, and techniques for dual-mode communication are provided. Example embodiments provide a an enhanced mobile device that includes a CPU, a low latency transceiver, and a high latency transceiver. The enhanced mobile device is in communication with a console via both the low latency transceiver and the high latency transceiver. The console also includes a CPU, a low latency transceiver, and a high latency transceiver. In some embodiments, the low latency communication channel is used to transmit control messages to an entertainment console whereas the high latency communication channel is used to communicate data between the mobile device and the entertainment console. The dual-mode communication may be used in different scenarios, including entertainment applications, such as with dual-mode eyeglasses.
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Citations
21 Claims
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1. An entertainment system comprising:
wearable dual-mode eyeglasses including a translucent display, a low latency transmitter that is communicatively coupled to an entertainment console, a high latency transceiver that is communicatively coupled to the entertainment console, and a processing module, wherein the display, the low latency transmitter, the high latency transceiver, and processing module are integrated into the dual-mode eyeglasses, and wherein the entertainment console is a gaming console, personal computer, or a set top box communicatively coupled to a display and wherein the eyeglasses are configured to receive video data from the console via the high latency transceiver, the processing module configured to; transmit game control messages to the entertainment console via the low latency transmitter; and communicate game data with the entertainment console via the high latency transceiver; wherein a target or menu item is selected by translating and transmitting head and/or eye movements via the low latency transmitter to the entertainment console and wherein game data transferred to the eyeglasses via the high latency transceiver is displayed on a secondary display of the eyeglasses. - View Dependent Claims (2, 3, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21)
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4. A method for interacting with an entertainment console, the method comprising:
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facilitating interaction with the entertainment console via wearable dual-mode eyeglasses that includes a translucent display, a low latency transmitter communicatively coupled to the entertainment console, a high latency transceiver communicatively coupled to the entertainment console, and a processing module, wherein the entertainment console is a gaming console, personal computer, or a set top box communicatively coupled to a display, wherein the eyeglasses are configured to receive video data from the console via the high latency transceiver, and wherein the display, the low latency transmitter, the high latency transceiver, and processing module are integrated into the dual-mode eyeglasses, by; transmitting game control messages to the entertainment console via the low latency transmitter; and communicating game data messages with the entertainment console via the high latency transceiver; wherein a target or menu item is selected by translating and transmitting head and/or eye movements via the low latency transmitter to the entertainment console and wherein game data transferred to the eyeglasses via the high latency transceiver is displayed on a secondary display of the eyeglasses. - View Dependent Claims (5, 6, 7, 8, 9)
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10. A non-transitory computer-readable medium including contents that are configured, when executed, to cause a computing system to perform a method for interacting with an entertainment console, the method comprising:
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facilitating interaction with the entertainment console via wearable dual-mode eyeglasses that includes a translucent display, a low latency transmitter communicatively coupled to the entertainment console, a high latency transceiver communicatively coupled to the entertainment console, and a processing module, wherein the entertainment console is a gaming console, personal computer, or a set top box communicatively coupled to a display, wherein the eyeglasses are configured to receive video data from the console via the high latency transceiver, and wherein the display, the low latency transmitter, the high latency transceiver, and processing module are integrated into the dual-mode eyeglasses, by; transmitting game control messages to the entertainment console via the low latency transmitter; and communicating game data messages with the entertainment console via the high latency transceiver, wherein a target or menu item is selected by translating and transmitting head and/or eye movements via the low latency transmitter to the entertainment console and wherein game data transferred to the eyeglasses via the high latency transceiver is displayed on a secondary display of the eyeglasses.
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Specification