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System for streaming databases serving real-time applications used through streaming interactive video

  • US 10,434,425 B2
  • Filed: 07/18/2017
  • Issued: 10/08/2019
  • Est. Priority Date: 12/10/2002
  • Status: Expired due to Fees
First Claim
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1. An apparatus, comprising:

  • one or more servers of a hosting service center operable to execute a twitch video game or real-time application for one or more users remotely located from the hosting service center;

    the execution of the twitch video game or real-time application on the one or more servers producing uncompressed video of 3D animation, the one or more servers being further operable to integrate live video with the twitch video game or real-time application such that the live video appears within the uncompressed video of 3D animation;

    the live video being received at the hosting service center from one or more client devices correspondingly associated with the one or more users, the receiving of the live video being via an inbound routing network of the hosting service center for direct transfer to the one or more servers;

    the uncompressed video of 3D animation is generated, at least partially, using data streamed from a high-speed storage unit of the hosting service center coupled to the one or more servers via said inbound routing, the high-speed storage unit is configured to load geometry for efficient loading and rendering of objects of the 3D animations;

    a compression unit that compresses the uncompressed video of 3D animation integrated with the live video, compressed streaming interactive video being produced therefrom; and

    outbound routing network devices coupled to the compression unit that transmits the compressed streaming interactive video over a packetized network to the one or more users.

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