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Gaze detection using secondary input

  • US 10,437,328 B2
  • Filed: 09/27/2017
  • Issued: 10/08/2019
  • Est. Priority Date: 09/27/2017
  • Status: Active Grant
First Claim
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1. A method of operating an electronic gaming machine, comprising:

  • operating a wagering game on the electronic gaming machine, wherein operating the wagering game on the electronic gaming machine comprises;

    displaying a game window associated with the wagering game on an electronic display screen of the electronic gaming machine;

    receiving, using at least one data capture camera device, gaze direction data corresponding to a player;

    receiving a secondary input from the player, the secondary input being received without the at least one data capture camera device;

    evaluating the gaze direction data of the player and the secondary input, wherein evaluating the gaze direction data and the secondary input comprises comparing the gaze direction data of the player to a user interface portion to determine an accuracy of the gaze direction data; and

    performing, by the electronic gaming machine, at least one operation or modification responsive to evaluating gaze direction data and the secondary input,wherein responsive to the gaze direction data corresponding to a location other than a given location of the user interface portion, the method further comprising determining that the gaze direction data includes an error.

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