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Markerless motion capture using machine learning and training with biomechanical data

  • US 10,445,930 B1
  • Filed: 05/17/2018
  • Issued: 10/15/2019
  • Est. Priority Date: 05/17/2018
  • Status: Active Grant
First Claim
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1. A method of training a learning machine to receive video data captured from an animate subject, and from the video data to generate biomechanical states of the animate subject, comprising:

  • placing markers on the animate subject;

    using both marker-based motion capture camera(s) and markerless motion capture camera(s) to simultaneously acquire video sequences of the animate subject, thereby acquiring marker-based video data and markerless video data;

    wherein the marker-based camera(s) detect the markers on the animate subject in a manner differently from detection of the rest of the animate subject;

    fitting the marker-based video data to a kinematic model of the animate subject, thereby providing a ground truth dataset;

    combining the ground truth dataset with the markerless video data, thereby providing a training dataset;

    inputting the markerless video data to the learning machine;

    comparing the output of the learning machine to the training dataset;

    iteratively using the results of the comparing step to adjust operation of the learning machine; and

    using the learning machine to generate at least one of the biomechanical states of the animate subject.

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