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Tactile interaction in virtual environments

  • US 10,445,939 B2
  • Filed: 01/10/2018
  • Issued: 10/15/2019
  • Est. Priority Date: 09/09/2015
  • Status: Active Grant
First Claim
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1. A method comprising:

  • accessing, by one or more processors in a head-mounted display (HMD), video data captured by a camera in the HMD;

    identifying, by the one or more processors, based at least in part on the video data, a real object that is physically present in a real scene, the real object being held by a user wearing the HMD;

    mapping, by the one or more processors, a virtual object to the real object, the virtual object having a same three-dimensional geometry as the real object, the virtual object being different from the real object;

    generating, by the one or more processors, a virtual reality scene based on the video data, the virtual object replacing the real object in the virtual reality scene;

    presenting the virtual reality scene in a display of the HMD;

    detecting, by the one or more processors, a motion of the real object being held by the user;

    determining, by the one or more processors, a functionality of the virtual object based on the motion;

    changing, by the one or more processors, a view of the virtual object based on the determined functionality; and

    presenting, after changing the view of the virtual object, the virtual reality scene in the display of the HMD.

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