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Method and apparatus for improving quality of experience and bandwidth in virtual reality streaming systems

  • US 10,460,700 B1
  • Filed: 02/06/2017
  • Issued: 10/29/2019
  • Est. Priority Date: 10/12/2015
  • Status: Active Grant
First Claim
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1. A virtual reality data apparatus, comprising:

  • a backend system coupled to each virtual reality device over a communication path that streams virtual reality data to each virtual reality device, each virtual reality device receiving a virtual reality data stream that has an in view portion of a frame of virtual reality data and one or more pieces of optimized virtual reality data, the one or more pieces of optimized virtual reality data that is an adaptive guard band that surrounds the in view portion of the frame, the adaptive guard band having a width that is not uniform around each side of the in view portion of the frame for reducing an amount of virtual reality data being streamed to each virtual reality device while addressing a head motion artifact latency issue and a scene change issue of streaming virtual reality data;

    the backend system having an adaptive guard band component for receiving data about each virtual reality device, determining a motion of each virtual reality device and generating one or more pieces of optimized virtual reality data for each virtual reality device in response to the data about each virtual reality device and the detected motion of the virtual reality device; and

    wherein the adaptive guard band component is configured to generate an adaptive guard band for a particular virtual reality device having a wider width in a diagonal direction if the determined motion of the particular virtual reality device is diagonal.

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