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Method and system for 360-degree video playback

  • US 10,462,449 B2
  • Filed: 08/02/2017
  • Issued: 10/29/2019
  • Est. Priority Date: 02/23/2017
  • Status: Active Grant
First Claim
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1. A method for 360-degree video playback, applicable to a video playback system having a screen, comprising:

  • receiving a current frame of a 360-degree video having a sequence of frames;

    detecting a plurality of candidate objects in the current frame;

    selecting a main object from the candidate objects by using a selector recurrent neural network (RNN) model based on information of the candidate objects in the current frame and a previous frame of the current frame comprising;

    computing a current state of the selector RNN model corresponding to the current frame based on the information of each of the candidate objects and a previous state of the selector RNN model corresponding to the previous frame; and

    classifying the main object from the candidate objects according to the current state of the selector RNN model;

    computing a viewing angle corresponding to the current frame by using a regressor RNN model based on the main object in the current frame and the previous frame comprising;

    obtaining an action of the main object in the current frame according to a position of the main object and a viewing angle corresponding to the previous frame and obtaining a motion feature of the main object in the current frame;

    computing a current state of the regressor RNN model corresponding to the current frame based on the action and the motion feature of the main object in the current frame and a previous state of the regressor RNN model corresponding to the previous frame; and

    computing the viewing angle corresponding to the current frame according to the current state of the regressor RNN model; and

    displaying the current frame on the screen according to the viewing angle.

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