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Rendering a modeled scene

  • US 10,462,499 B2
  • Filed: 10/27/2014
  • Issued: 10/29/2019
  • Est. Priority Date: 10/31/2012
  • Status: Active Grant
First Claim
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1. A system, comprising:

  • a local database comprising locally available generic object definitions, wherein the local database is a subset of a global database and is updated with respect to the global database and wherein the local database is hierarchically organized; and

    a processor configured to;

    in response to a request for content, receive a specification of a modeled scene representing the requested content, wherein the specification of the modeled scene references generic object definitions and wherein the modeled scene is a re-imagined version of the requested content that does not include original pixel information of the requested content; and

    render the modeled scene as a representation of the requested content by configuring one or more locally available generic objects from the local database according to the received specification of the modeled scene, wherein the processor is constrained to render objects whose definitions are locally available in the local database;

    wherein locally available generic object definitions that populate the local database are received asynchronously with respect to the specification of the modeled scene which is communicated with a lower bandwidth communication and wherein in the event that a generic object definition referenced in the specification of the modeled scene is not locally available in the local database, a close match from the locally available generic object definitions in the local database is selected when rendering the scene.

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