Interactivity model for shared feedback on mobile devices
First Claim
1. A method of producing a haptic effect on a mobile device comprising:
- receiving first data from a first three-dimensional gesture input conveying a user first intent;
receiving second data from a second three-dimensional gesture input conveying a user second intent, the second three-dimensional gesture input being different from the first three-dimensional gesture input and the user second intent being different than the user first intent;
generating a dynamic interaction parameter in response to the first data and the second data; and
applying a drive signal to a haptic output device based on the dynamic interaction parameter.
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Accused Products
Abstract
A system that produces a dynamic haptic effect and generates a drive signal that includes a gesture signal and a real or virtual device sensor signal. The haptic effect is modified dynamically based on both the gesture signal and the real or virtual device sensor signal such as from an accelerometer or gyroscope, or by a signal created from processing data such as still images, video or sound. The haptic effect may optionally be modified dynamically by using the gesture signal and the real or virtual device sensor signal and a physical model, or may optionally be applied concurrently to multiple devices which are connected via a communication link. The haptic effect may optionally be encoded into a data file on a first device. The data file is then communicated to a second device and the haptic effect is read from the data file and applied to the second device.
170 Citations
30 Claims
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1. A method of producing a haptic effect on a mobile device comprising:
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receiving first data from a first three-dimensional gesture input conveying a user first intent; receiving second data from a second three-dimensional gesture input conveying a user second intent, the second three-dimensional gesture input being different from the first three-dimensional gesture input and the user second intent being different than the user first intent; generating a dynamic interaction parameter in response to the first data and the second data; and applying a drive signal to a haptic output device based on the dynamic interaction parameter. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A haptic effect enabled system comprising:
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a haptic output device; a processor coupled to the haptic output device and configured to execute software instructions for receiving first data from a first three-dimensional gesture input conveying a user first intent, receiving second data from a second three-dimensional gesture input conveying a user second intent, the second three-dimensional gesture input being different from the first three-dimensional gesture input and the user second intent being different than the user first intent, and generating a dynamic interaction parameter in response to the first data and the second data; and a drive circuit coupled to the processor and the haptic output device for applying a drive signal to the haptic output device based on the dynamic interaction parameter. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18, 19, 20)
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21. A non-transitory computer readable medium having instructions stored thereon that, when executed by a processor, causes the processor to produce a haptic effect, the instructions comprising:
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receiving first data from a first three-dimensional gesture input conveying a user first intent; receiving second data from a second three-dimensional gesture input conveying a user second intent, the second three-dimensional gesture input being different from the first three-dimensional gesture input and the user second intent being different than the user first intent; generating a dynamic interaction parameter in response to the first data and the second data; and applying a drive signal to a haptic output device based on the dynamic interaction parameter. - View Dependent Claims (22, 23, 24, 25, 26, 27, 28, 29, 30)
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Specification