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Real-time interactive wagering on event outcomes

  • US 10,475,278 B2
  • Filed: 06/30/2014
  • Issued: 11/12/2019
  • Est. Priority Date: 05/01/2000
  • Status: Expired due to Term
First Claim
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1. A method comprising:

  • receiving, by at least one processor, a request from a first remote mobile device to generate a wagering account, the at least one processor receiving the request via a communications network;

    generating, by the at least one processor, data indicative of an amount of consideration in the wagering account;

    generating, by the at least one processor, a limit on wagering activity in the wagering account, in which the limit includes at least one of a loss of an amount of consideration, a loss of an amount of consideration over a time period, a loss of a percentage of total consideration in the wagering account, and a loss of a percentage of total consideration in the wagering account over a time period;

    receiving, by the at least one processor, a plurality of real-time electronic data feeds from a plurality of remote data sources via the network, the plurality of real-time electronic data feeds comprising real-time wager prices;

    synchronizing, by the at least one processor, the real-time wager prices from the plurality of real-time electronic data feeds;

    transmitting, by the at least one processor, to the first remote mobile device information indicative of a set of games and synchronized real-time wager prices;

    receiving, by the at least one processor, information indicative of a first offer to enter into a wager on a game from the first remote mobile device;

    receiving, by the at least one processor, information indicative of a second offer to enter into an opposite side of the wager on the game from a second remote mobile device; and

    matching, by the at least one processor, the first offer and the second offer.

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