Augmented virtual display
First Claim
1. A system, comprising:
- a virtual reality (VR) controller in a vehicle, wherein the VR controller is configured to;
obtain inputs from one or more sources in the vehicle;
obtain display screen content from a user device of a passenger in the vehicle;
render virtual content including the display screen content from the user device based at least in part on the inputs from the one or more sources in the vehicle;
alter the virtual content according to one or more visual or audio accommodations to mitigate motion sickness of the passenger according to preference data for the passenger; and
send the virtual content to a VR device for display in a 3D virtual view to the passenger in the vehicle, wherein the display screen content from the user device is rendered and displayed to appear to the passenger to be at a fixed distance in front of the vehicle.
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Abstract
A VR system for vehicles that may implement methods that address problems with vehicles in motion that may result in motion sickness for passengers. The VR system may provide augmented or virtual views that match visual cues with the physical motions that a passenger experiences. The VR system may project virtual content so that the content appears as a distant object stabilized or fixed in the external environment. The VR system may aid in productivity, as passengers may perform work while riding in the vehicle without experiencing motion sickness. In addition, the VR system may provide enhanced virtual experiences to passengers in moving vehicles by matching accelerations and motions of the vehicle to accelerations and motions in the virtual experiences.
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Citations
20 Claims
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1. A system, comprising:
a virtual reality (VR) controller in a vehicle, wherein the VR controller is configured to; obtain inputs from one or more sources in the vehicle; obtain display screen content from a user device of a passenger in the vehicle; render virtual content including the display screen content from the user device based at least in part on the inputs from the one or more sources in the vehicle; alter the virtual content according to one or more visual or audio accommodations to mitigate motion sickness of the passenger according to preference data for the passenger; and send the virtual content to a VR device for display in a 3D virtual view to the passenger in the vehicle, wherein the display screen content from the user device is rendered and displayed to appear to the passenger to be at a fixed distance in front of the vehicle. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14)
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15. A method, comprising:
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obtaining, by a virtual reality (VR) system in a vehicle, inputs from one or more sources in the vehicle; obtaining, by the VR system, display screen content from a user device of a passenger in the vehicle; rendering, by the VR system, virtual content including the display screen content from the user device based at least in part on the inputs from the one or more sources in the vehicle; altering the virtual content according to one or more visual or audio accommodations to mitigate motion sickness of the passenger according to preference data for the passenger; and displaying, by the VR system, the virtual content in a 3D virtual view to a passenger in the vehicle, wherein the display screen content appears to the passenger to be at a fixed distance in front of the vehicle. - View Dependent Claims (16, 17, 18, 19, 20)
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Specification