Simulating race events according to betting information
First Claim
Patent Images
1. A method for generating instructions to display an animated simulation of a race event, comprising:
- during a race event involving a plurality of real participants that compete with each other acquiring betting information indicative of current betting odds given to said plurality of real participants of said race event, said acquiring is performed at a server sent from a data source over the Internet, the server comprising at least one processor and a memory that stores a code, wherein the at least one processor executes said code for;
calculating, during said race event, a plurality of order change events according to changes of said betting information occurring during said race event; and
generating instructions to change, during said race event, an order of a plurality of animated objects in an animated simulation of said race event displayed on a display of a client terminal according to said plurality of order change events, each said animated object represents one of said plurality of real participants in said race event;
wherein said generating instructions to change the order of the plurality of animated objects is according to an actual location of at least one real participant relative to other ones of said plurality of actual participants during said race event and before any of said real participants reached said ending point; and
wherein said animated simulation is displayed during said race event.
2 Assignments
0 Petitions
Accused Products
Abstract
A computer implemented method of performing an animated simulation display of a race event, comprising:
- 1) Acquiring betting information of a plurality of participants of the race event.
- 2) Acquiring a plurality of results of the race event.
- 3) Calculating a plurality of order change events determined by the betting information and the results.
- 4) Instructing a presentation of an animated simulation on a display of a plurality of animated objects according to the plurality of order change events, wherein each of the animated objects represents one of the plurality of participants in the race event.
27 Citations
20 Claims
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1. A method for generating instructions to display an animated simulation of a race event, comprising:
during a race event involving a plurality of real participants that compete with each other acquiring betting information indicative of current betting odds given to said plurality of real participants of said race event, said acquiring is performed at a server sent from a data source over the Internet, the server comprising at least one processor and a memory that stores a code, wherein the at least one processor executes said code for; calculating, during said race event, a plurality of order change events according to changes of said betting information occurring during said race event; and generating instructions to change, during said race event, an order of a plurality of animated objects in an animated simulation of said race event displayed on a display of a client terminal according to said plurality of order change events, each said animated object represents one of said plurality of real participants in said race event; wherein said generating instructions to change the order of the plurality of animated objects is according to an actual location of at least one real participant relative to other ones of said plurality of actual participants during said race event and before any of said real participants reached said ending point; and wherein said animated simulation is displayed during said race event. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15)
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16. A system for performing an animated simulation display of a race event, comprising:
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a server comprising at least one interface adapted to acquiring over the Internet betting information indicative of current betting odds given to a plurality of real participants that compete with each other at a race event, wherein said server acquires said betting information during said race event; and at least one processor; a memory hosting code, wherein said code is executed by said at least one processor for; calculating, during said race event, instructions to update a plurality of order change events according to changes of said betting information occurring during said race event, and generating, during said race event, instructions to change an order of a plurality of animated objects in an animated simulation of said race event displayed on a display of a client terminal according to said plurality of order change events, each said animated object represents one of said plurality of real participants in said race event; wherein said at least one interface is adapted to send said instructions to a browser or an application executed on said client; wherein said generating instructions to change the order of the plurality of animated objects is according to an actual location of at least one real participant relative to other ones of said plurality of actual participants during said race event and before any of said real participants reached said ending point; and wherein said animated simulation is displayed during said race event. - View Dependent Claims (17, 18, 19)
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20. A computer program product for computing a simulation of a race event, the computer program product comprising:
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one or more non-transitory computer-readable storage mediums, and program instructions stored on at least one of the one or more storage mediums, the program instructions comprising; program instructions for acquiring betting information indicative of current betting odds given to a plurality of real participants that compete with each other at a race event, said acquiring is performed during said race event at a server sent from a data source over the Internet, the server comprising at least one processor and a memory that stores a code, wherein the at least one processor executes said code; program instructions for calculating, during said race event, a plurality of order change events according to changes of said betting information occurring during said race event; and program instructions for generating, during said race event, instructions to change an order of a plurality of animated objects in an animated simulation of said race event displayed on a display of a client terminal according to said plurality of order change events, each said animated object represents one of said plurality of real participants in said race event; wherein said generating instructions to change the order of the plurality of animated objects is according to an actual location of at least one real participant relative to other ones of said plurality of actual participants during said race event and before any of said real participants reached said ending point; and wherein said animated simulation is displayed during said race event.
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Specification