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Apparatus and method for managing peripheral device communications

  • US 10,493,359 B2
  • Filed: 08/01/2018
  • Issued: 12/03/2019
  • Est. Priority Date: 11/16/2009
  • Status: Active Grant
First Claim
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1. A computer device comprising:

  • a processing system including a processor; and

    a memory that stores executable instructions that, when executed by the processing system, facilitate performance of operations, the operations comprising;

    receiving first operational inputs from a primary peripheral device for a first set of actions for a video game actor;

    receiving second operational inputs from a secondary peripheral device for a second set of actions for the video game actor;

    determining a conflicting set of actions among the first set of actions and the second set of actions, wherein a first subset of the first set of actions and a second subset of the second set of actions corresponds to the conflicting set of actions;

    determining a non-conflicting set of actions among the first set of actions and the second set of actions, wherein a third subset of the first set of actions and a fourth subset of the second set of actions corresponds to the non-conflicting set of actions;

    exerting control over the video game actor responsive to the first subset of the first set of actions, the third subset of the first set of actions, and the fourth subset of the second set of actions;

    ignoring the second subset of the second set of actions;

    adjusting a graphical representation associated with the video game actor according to the exerting control over the video game actor resulting in adjusted graphical representation of the video game actor; and

    presenting the adjusted graphical representation associated with the video game actor on a display.

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