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Methods and systems for an immersive virtual reality system using multiple active markers

  • US 10,495,726 B2
  • Filed: 03/23/2018
  • Issued: 12/03/2019
  • Est. Priority Date: 11/13/2014
  • Status: Active Grant
First Claim
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1. A portable virtual reality kit, comprising:

  • a computing device;

    a head mounted display comprising a first marker configured to emit a first repetitive pattern of infrared light pulses and a second marker configured to emit a second repetitive pattern of infrared light pulses wherein the first repetitive pattern of infrared light pulses and the second repetitive pattern of infrared light pulses are distinct from each other;

    a handheld controller comprising a third marker configured to emit a third repetitive pattern of infrared light pulses wherein the third repetitive pattern of infrared light pulses is distinct from the first repetitive pattern of infrared light pulses and the second repetitive pattern of infrared light pulses;

    a plurality of motion tracking cameras affixed to a portable case, wherein the plurality of motion tracking cameras are configured, at least in part, to communicate position data corresponding to detected infrared light to the computing device, and wherein the portable case is configured to receive at least the computing device, the head mounted display, and the handheld controller;

    wherein upon computing device boot and without a user mechanically interconnecting the computing device to the plurality of motion tracking cameras and without a user calibrating the plurality of motion tracking cameras, the portable virtual reality kit is configured to;

    receive, at the computing device, from the plurality of motion tracking cameras, position data corresponding to the first marker, position data corresponding to the second marker, and position data corresponding to the third marker;

    using the first marker position data and the second marker position data, enable, at least in part, an orientation of a virtual reality scene to be rendered using the head mounted display; and

    using the third marker, enable, at least in part, a representation of the handheld controller to be rendered using the head mounted display.

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