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Method of operating a video gaming system

  • US 10,500,482 B2
  • Filed: 05/03/2017
  • Issued: 12/10/2019
  • Est. Priority Date: 05/03/2016
  • Status: Active Grant
First Claim
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1. A method of operating a video game system, comprising:

  • applying an optical filter in a field of view of a camera to filter out visible light and allow the camera to view non-visible light directed at a display screen positioned within the field of view of the camera;

    processing a digital video output feed from the camera with a computer processor to identify a location of a non-visible light dot within the field of view of the camera that is projected onto the display screen by a light targeting peripheral unit;

    calculating the location of the non-visible light dot within the field of view of the camera as a proportion of one or more dimensions of the field of view of the camera;

    translating the location of the non-visible light dot within the field of view of the camera onto a location on the display screen; and

    initiating a recalibration of the camera to recalculate a boundary of the display screen in the field of view of the camera if a motion of the camera above a threshold amount is sensed with a motion sensor.

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