Unmanned aerial vehicles and related methods and systems
First Claim
1. An apparatus for use with an unmanned vehicle, comprising:
- a processor to determine whether a first physical location of an unmanned vehicle is within a threshold distance of a second physical location, the second physical location corresponding to a virtual event; and
a game experience controller to;
control the unmanned vehicle based on a first command associated with a non-augmented state of the unmanned vehicle in response to the first physical location of the unmanned vehicle being more than the threshold distance away from the second physical location; and
in response to the first physical location of the unmanned vehicle being within the threshold distance of the second physical location, control the unmanned vehicle based on a second command associated with an augmented state of the unmanned vehicle to simulate the unmanned vehicle being affected by the virtual event.
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Abstract
Unmanned aerial vehicles include a processor to determine whether a first location of an unmanned vehicle and a second location of a virtual event is within a threshold distance; and a game experience controller to: control the unmanned vehicle based on a first command associated with a non-augmented state of the unmanned vehicle in response to the first location of the unmanned vehicle and the second location of the virtual event being outside of the threshold distance; and in response to the first location of the unmanned vehicle and the second location of the virtual event being within the threshold distance, control the unmanned vehicle based on a second command associated with an augmented state of the unmanned vehicle to simulate the unmanned vehicle being affected by the virtual event.
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Citations
25 Claims
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1. An apparatus for use with an unmanned vehicle, comprising:
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a processor to determine whether a first physical location of an unmanned vehicle is within a threshold distance of a second physical location, the second physical location corresponding to a virtual event; and a game experience controller to; control the unmanned vehicle based on a first command associated with a non-augmented state of the unmanned vehicle in response to the first physical location of the unmanned vehicle being more than the threshold distance away from the second physical location; and in response to the first physical location of the unmanned vehicle being within the threshold distance of the second physical location, control the unmanned vehicle based on a second command associated with an augmented state of the unmanned vehicle to simulate the unmanned vehicle being affected by the virtual event. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A method of using an unmanned aerial vehicle, comprising:
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identifying, by executing an instruction with at least one processor, a first physical location corresponding to a virtual event; identifying, by executing an instruction with the at least one processor, a second physical location of the unmanned vehicle; in response to the first physical location being within a threshold distance of the second physical location, controlling, by executing an instruction with the at least one processor, the unmanned vehicle based on a first command to simulate the unmanned vehicle being affected by the virtual event; and in response to the first physical location not being within the threshold distance of the second physical location, controlling, by executing an instruction with the at least one processor, the unmanned vehicle based on a second command associated with the unmanned vehicle being unaffected by the virtual event. - View Dependent Claims (9, 10, 11, 12, 13, 14, 15, 16)
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17. A tangible computer-readable medium comprising instructions that, when executed, cause a processor to at least:
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identify a first physical location corresponding to a virtual event; identify a second physical location of an unmanned vehicle; in response to the first physical location being within a threshold distance of the second physical location, control the unmanned vehicle based on a first command to simulate the unmanned vehicle being affected by the virtual event; and in response to the first physical location not being within the threshold distance of the second physical location, control the unmanned vehicle based on a second command associated with the unmanned vehicle being unaffected by the virtual event. - View Dependent Claims (18, 19, 20, 21, 22, 23, 24, 25)
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Specification