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Combining gyromouse input and touch input for navigation in an augmented and/or virtual reality environment

  • US 10,509,487 B2
  • Filed: 12/15/2016
  • Issued: 12/17/2019
  • Est. Priority Date: 05/11/2016
  • Status: Active Grant
First Claim
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1. A method, comprising:

  • generating, in a head mounted display device operating in an ambient environment, a virtual environment;

    setting an anchor point in a virtual display of a virtual object displayed in the virtual environment in response to a selection input received from a handheld controller that is operably coupled to the head mounted display device;

    receiving, from the controller, a first input implementing a first input mode of the handheld controller;

    adjusting an arrangement of a plurality of virtual features associated with the virtual display of the virtual object in response to the first input, a virtual display area of the virtual display being less than a display area needed to display all of the plurality of virtual features simultaneously;

    receiving, from the handheld controller, a second input implementing a second input mode of the handheld controller, the second input mode being different than the first input mode; and

    executing a response to the second input from the handheld controller, based on a set of previously defined rules, including;

    ignoring the second input in response to a determination that the second input includes a detected physical movement of the handheld controller that is inside a previously defined range; and

    executing an action in the virtual environment in response to a determination that the second input includes a detected physical movement of the handheld controller that is outside of the previously defined range.

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