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Performing virtual reality input

  • US 10,509,535 B2
  • Filed: 10/24/2017
  • Issued: 12/17/2019
  • Est. Priority Date: 10/26/2016
  • Status: Active Grant
First Claim
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1. A computer-implemented method, comprising:

  • presenting, by a virtual reality (VR) device, a virtual element in a VR scenario of a VR application;

    determining an effective interaction region (EIR) of the virtual element that the virtual element can effectively interact with, the EIR having an area less than an area of the virtual element;

    determining, based on a movement sensed by the VR device, coordinates of an operation focus of the VR application in an XY reference in the VR scenario;

    generating, based upon the determined coordinates, a trajectory of the operational focus of the VR application in the VR scenario;

    detecting, by the VR application, whether the trajectory passes through the EIR of the virtual element; and

    selecting, by the VR device, the virtual element if a continuous V-shaped movement interaction between the trajectory of the operational focus and the EIR satisfies one or more conditions of interaction for triggering a selection event of the virtual element, the one or more conditions of interaction include initiation and termination of the continuous V-shaped movement interaction at locations outside of the area of the virtual element, and the trajectory of the operational focus intersects with the two parallel boundaries of the EIR more than four times within a predetermined time period.

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