Game data offloading to a blockchain
First Claim
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1. A method, comprising:
- initiating a session between a plurality of users of an online game in communication with a local blockchain that stores a first type of gaming information and a session blockchain that stores a second type of gaming information different than the first type;
determining whether a current status of user activities requires updates to the local blockchain or the session blockchain, based on an identified importance level of the user activities to the plurality of users;
communicating the updates to the local blockchain to the plurality of users during the session; and
validating the updates to the session blockchain every time a user, of the plurality of users, enters a new game session.
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Abstract
An example operation may include one or more of initiating a session between one or more users, identifying a current status of user activities associated with the one or more users during the session, determining whether the current status of the user activities requires updates to a local blockchain or a session blockchain, and storing the current status of the user activities in one or more of a local blockchain and a session blockchain.
34 Citations
20 Claims
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1. A method, comprising:
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initiating a session between a plurality of users of an online game in communication with a local blockchain that stores a first type of gaming information and a session blockchain that stores a second type of gaming information different than the first type; determining whether a current status of user activities requires updates to the local blockchain or the session blockchain, based on an identified importance level of the user activities to the plurality of users; communicating the updates to the local blockchain to the plurality of users during the session; and validating the updates to the session blockchain every time a user, of the plurality of users, enters a new game session. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. An apparatus, comprising:
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a processor configured to; initiate a session between a plurality of users of an online game in communication with a local blockchain that stores a first type of gaming information and a session blockchain that stores a second type of gaming information different than the first type; determine whether a current status of user activities requires updates to the local blockchain or the session blockchain, based on an identified importance level of the user activities to the plurality of users; communicate the updates to the local blockchain to the plurality of users during the session; and validate the updates to the session blockchain every time a user, of the plurality of users, enters a new game session. - View Dependent Claims (9, 10, 11, 12, 13, 14)
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15. A non-transitory computer readable storage medium configured to store at least one instruction that when executed by a processor causes the processor to perform:
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initiating a session between a plurality of users of an online game in communication with a local blockchain that stores a first type of gaming information and a session blockchain that stores a second type of gaming information different than the first type; determining whether a current status of user activities requires updates to the local blockchain or the session blockchain, based on an identified importance level of the user activities to the plurality of users; communicating the updates to the local blockchain to the plurality of users during the session; and validating the updates to the session blockchain every time a user, of the plurality of users, enters a new game session. - View Dependent Claims (16, 17, 18, 19, 20)
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Specification