Gaming system and method providing a gaming tournament having a variable average expected point payout
First Claim
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1. A gaming system comprising:
- a plurality of gaming machines each comprising;
a processor;
a display device;
an acceptor configured to accept a physical item associated with a monetary value to facilitate establishment of a credit balance;
an input device; and
a memory device that stores a plurality of instructions that, when executed by the processor, cause the processor to, during a gaming tournament;
enable a tournament player of the gaming machine to play a tournament card game, the tournament card game having an average expected point payout; and
for each play of the tournament card game;
receive, via the input device, an input from the tournament player,determine an outcome, andcause the display device to display the outcome and any quantity of tournament points associated with the outcome; and
a tournament controller configured to;
operate with the plurality of gaming machines to provide the gaming tournament;
responsive to an average expected point payout modification event occurring during the gaming tournament, for each one of a designated quantity of the plurality of gaming machines, cause a modification of the average expected point payout of the tournament card game such that a subsequent play of the tournament card game on that gaming machine has the modified average expected point payout, wherein the subsequent play of the tournament card game includes internally determining, and without displaying, a plurality of initial hands and then dealing and displaying a relatively better hand of the plurality of initial hands for the subsequent play of the tournament card game; and
responsive to a tournament termination event occurring, determine a tournament winner based on quantities of accumulated tournament points of the respective tournament players and causing a tournament award to be provided to the tournament winner.
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Abstract
The present disclosure is directed to a gaming system and method providing a gaming tournament having a variable average expected point payout. Generally, during the gaming tournament, the gaming system enables each tournament player to play a tournament game at an EGM. The gaming system accumulates one or more tournament points for the tournament player when a play of the tournament game results in a winning outcome. At various points during the tournament, the gaming system increases or decreases an average expected point payout of the tournament game to change the tournament players'"'"' gaming experience.
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Citations
20 Claims
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1. A gaming system comprising:
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a plurality of gaming machines each comprising; a processor; a display device; an acceptor configured to accept a physical item associated with a monetary value to facilitate establishment of a credit balance; an input device; and a memory device that stores a plurality of instructions that, when executed by the processor, cause the processor to, during a gaming tournament; enable a tournament player of the gaming machine to play a tournament card game, the tournament card game having an average expected point payout; and for each play of the tournament card game; receive, via the input device, an input from the tournament player, determine an outcome, and cause the display device to display the outcome and any quantity of tournament points associated with the outcome; and a tournament controller configured to; operate with the plurality of gaming machines to provide the gaming tournament; responsive to an average expected point payout modification event occurring during the gaming tournament, for each one of a designated quantity of the plurality of gaming machines, cause a modification of the average expected point payout of the tournament card game such that a subsequent play of the tournament card game on that gaming machine has the modified average expected point payout, wherein the subsequent play of the tournament card game includes internally determining, and without displaying, a plurality of initial hands and then dealing and displaying a relatively better hand of the plurality of initial hands for the subsequent play of the tournament card game; and responsive to a tournament termination event occurring, determine a tournament winner based on quantities of accumulated tournament points of the respective tournament players and causing a tournament award to be provided to the tournament winner. - View Dependent Claims (2, 3, 4)
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5. A gaming system comprising:
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a plurality of gaming machines each comprising; a processor; a display device; an acceptor configured to accept a physical item associated with a monetary value to facilitate establishment of a credit balance; an input device; and a memory device that stores a plurality of instructions that, when executed by the processor, cause the processor to, during a gaming tournament; enable a tournament player of the gaming machine to play a tournament card game, the tournament card game having an average expected point payout; and for each play of the tournament card game; receive, via the input device, an input from the tournament player, determine an outcome, and cause the display device to display the outcome and any quantity of tournament points associated with the outcome; and a tournament controller configured to; operate with the plurality of gaming machines to provide the gaming tournament; responsive to an average expected point payout modification event occurring during the gaming tournament, for each one of a designated quantity of the plurality of gaming machines, cause a subsequent play of the tournament card game to include a selection of an initial hand that results in the subsequent card game having a relatively higher average expected point payout; and responsive to a tournament termination event occurring, determine a tournament winner based on quantities of accumulated tournament points of the respective tournament players and causing a tournament award to be provided to the tournament winner. - View Dependent Claims (6, 7, 8)
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9. A method of operating a gaming system, said method comprising:
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for each of a plurality of gaming machines participating in a gaming tournament, enabling a tournament player of the gaming machine to play a tournament card game, the tournament card game having an average expected point payout; for each of the plurality of gaming machines, for each play of the tournament card game on the gaming machine; receiving, via an input device, an input from the tournament player of the gaming machine, determining, by a processor, an outcome, and displaying, by a display device of the gaming machine, the outcome and any quantity of tournament points associated with the outcome; responsive to an average expected point payout modification event occurring during the gaming tournament, for each one of a designated quantity of the plurality of gaming machines, causing a modification of the average expected point payout of the tournament card game such that a subsequent play of the tournament card game has the modified average expected point payout, wherein the subsequent play of the tournament card game includes internally determining, and without displaying, a plurality of initial hands and then dealing and displaying a relatively better hand of the plurality of initial hands for the subsequent play of the tournament card game; and responsive to a tournament termination event occurring, determining a tournament winner based on quantities of accumulated points of the respective tournament players and causing a tournament award to be provided to the tournament winner. - View Dependent Claims (10, 11, 12, 13, 14)
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15. A method of operating a gaming system, said method comprising:
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for each of a plurality of gaming machines participating in a gaming tournament, enabling a tournament player of the gaming machine to play a tournament card game, the tournament card game having an average expected point payout; for each of the plurality of gaming machines, for each play of the tournament card game on the gaming machine; receiving, via an input device, an input from the tournament player of the gaming machine, determining, by a processor, an outcome, and displaying, by a display device of the gaming machine, the outcome and any quantity of tournament points associated with the outcome; responsive to an average expected point payout modification event occurring during the gaming tournament, for each one of a designated quantity of plurality of gaming machines, causing a subsequent play of the tournament card game on that gaming machine to include a selection of an initial hand that results in the subsequent play of the tournament card game having a relatively higher average expected point payout; and responsive to a tournament termination event occurring, determining a tournament winner based on quantities of accumulated points of the respective tournament players and causing a tournament award to be provided to the tournament winner. - View Dependent Claims (16, 17, 18, 19, 20)
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Specification