Method for grid-based virtual reality attraction system
First Claim
1. A method for a grid-based virtual reality (VR) attraction system, comprising:
- physically implementing a grid aligned stage kit that corresponds to a plurality of stage plans associated with plurality of VR representations, the grid aligned stage kit comprising;
fixed accessories;
moveable accessories;
a stage comprising a platform having a pattern of markings along at least two dimensions, wherein the stage is configured with accessory mounts arranged on the platform, for affixing the fixed stage accessories to the platform, and wherein the pattern identifies coordinates corresponding to a location of the accessory mounts; and
a plurality of stage sections that are configured to be interconnected according to the pattern to form the platform, wherein the platform is configurable according to the plurality of stage plans comprising at least A×
B and C×
D, wherein A, B, C, and D are different from each other;
configuring a motion tracking system to register identity, location, and/or orientation of the fixed accessories and to track identity, location, and/or orientation of the moveable accessories and a VR participant on the stage; and
via a VR simulation engine, receiving the identity, location, and/or orientation of the fixed accessories and the identity, location, and/or orientation of the moveable accessories; and
generating the plurality of VR representations to simulate a virtual environment for the VR participant with virtually represented objects whose locations and orientations correspond to locations and orientations the fixed and moveable accessories that are arranged according to a corresponding stage plan.
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Accused Products
Abstract
A virtual reality (VR) attraction method includes implementing a kit corresponding to plans associated with VR representations. The kit includes fixed accessories, moveable accessories, a platform having a pattern of markings, and sections. The platform has mounts to affix the fixed stage accessories to the platform. The pattern identifies coordinates corresponding to a location of the mounts. The sections interconnect according to the pattern to form the platform. The platform is configurable according to stage plans. The method also includes: configuring a motion tracking system to register identity, location, and/or orientation of the fixed accessories and to track identity, location, and/or orientation of the moveable accessories and a VR participant; and via a VR simulation engine, receiving the identity, location, and/or orientation of the fixed accessories and the identity, location, and/or orientation of the moveable accessories; and generating the VR representations to simulate a virtual environment for the VR participant.
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Citations
20 Claims
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1. A method for a grid-based virtual reality (VR) attraction system, comprising:
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physically implementing a grid aligned stage kit that corresponds to a plurality of stage plans associated with plurality of VR representations, the grid aligned stage kit comprising; fixed accessories; moveable accessories; a stage comprising a platform having a pattern of markings along at least two dimensions, wherein the stage is configured with accessory mounts arranged on the platform, for affixing the fixed stage accessories to the platform, and wherein the pattern identifies coordinates corresponding to a location of the accessory mounts; and a plurality of stage sections that are configured to be interconnected according to the pattern to form the platform, wherein the platform is configurable according to the plurality of stage plans comprising at least A×
B and C×
D, wherein A, B, C, and D are different from each other;configuring a motion tracking system to register identity, location, and/or orientation of the fixed accessories and to track identity, location, and/or orientation of the moveable accessories and a VR participant on the stage; and via a VR simulation engine, receiving the identity, location, and/or orientation of the fixed accessories and the identity, location, and/or orientation of the moveable accessories; and
generating the plurality of VR representations to simulate a virtual environment for the VR participant with virtually represented objects whose locations and orientations correspond to locations and orientations the fixed and moveable accessories that are arranged according to a corresponding stage plan. - View Dependent Claims (2, 3, 5, 6, 7, 8, 9, 10, 11, 12)
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4. The method as recited in 3, wherein representations of the fixed VR objects are more precisely aligned than representations of moveable virtual objects corresponding to the movable accessories.
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13. A method for a grid-based virtual reality (VR) attraction system, comprising:
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assembling a grid aligned stage kit that corresponds to a plurality of stage plans associated with plurality of VR representations, the grid aligned stage kit comprising; fixed accessories; moveable accessories; a stage comprising a platform having a pattern of markings along at least two dimensions to mark lines of a grid, wherein the stage is configured with accessory mounts arranged on the platform, for affixing the fixed stage accessories to the platform, and wherein the pattern identifies coordinates corresponding to a location of the accessory mounts; and a plurality of stage sections that are configured to be interconnected according to the pattern to form the platform, wherein the platform is configurable according to the plurality of stage plans comprising at least A×
B and C×
D, wherein A, B, C, and D are different from each other;configuring a motion tracking system to register identity, location, and/or orientation of the fixed accessories and to track identity, location, and/or orientation of the moveable accessories and a VR participant on the stage; and via a VR simulation engine, receiving the identity, location, and/or orientation of the fixed accessories and the identity, location, and/or orientation of the moveable accessories; and
generating the plurality of VR representations to simulate a virtual environment for the VR participant with virtually represented objects whose locations and orientations correspond to locations and orientations the fixed and moveable accessories that are arranged according to a corresponding stage plan. - View Dependent Claims (14, 15, 16, 17, 18, 19, 20)
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Specification