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Replication of content to one or more servers

  • US 10,554,744 B2
  • Filed: 01/07/2016
  • Issued: 02/04/2020
  • Est. Priority Date: 05/02/2013
  • Status: Active Grant
First Claim
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1. A method comprising:

  • obtaining, by a computing system, content published on a social network within a computing environment from a user within the social network;

    determining locations of only third party users who are likely to retrieve the content based on historical access patterns of the third party users, wherein the third party users are associated with the user from whom the content is obtained;

    determining one or more servers nearest to each of the third party users;

    determining whether a number of the third party users nearest to each of the one or more servers meets or exceeds a predetermined threshold value;

    selectively replicating the the content for storage on respective ones of the one or more servers when the number of the third party users nearest the respective ones of the one or more servers meets or exceeds the predetermined threshold value, wherein the content is replicated to multiple geographically dispersed servers over a network connection, and wherein the predetermined threshold is a percentage of the one or more third party users being above a certain percentage of all third party users associated with the user within the social network.

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