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Metronome for competitive gaming headset

  • US 10,561,942 B2
  • Filed: 05/15/2017
  • Issued: 02/18/2020
  • Est. Priority Date: 05/15/2017
  • Status: Active Grant
First Claim
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1. A method for providing metronome signals during game play of a computer game, the method comprising:

  • receiving or maintaining, by a computing device, at least one metronome timing profile;

    obtaining, by the computing device, an audio stream of a computer game;

    causing, by the computing device, output of the audio stream of the computer game to at least one loudspeaker of the computing device or headphones;

    receiving, by the computing device, a player instruction or a software instruction; and

    based on the player instruction or the software instruction, generating, by the computing device, metronome signals according to the at least one metronome timing profile, wherein the metronome signals are audio signals integrated with the audio stream and caused to be output simultaneously to a player such that the player is aided in hearing both the metronome signals and the audio stream using the at least one loudspeaker;

    wherein at least two of the metronome signals are repeated while the player continues to play the computer game.

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