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Authoring virtual and augmented reality environments via an XR collaboration application

  • US 10,573,081 B2
  • Filed: 08/03/2018
  • Issued: 02/25/2020
  • Est. Priority Date: 08/03/2017
  • Status: Active Grant
First Claim
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1. A computer-implemented method, comprising:

  • retrieving an XR template from a data repository, the XR template corresponding to a real-world and a virtual world representation of a select environment;

    receiving, via a client device, an input to assign a marker to an object depicted within the XR template;

    capturing, via the client device, virtual content to be associated with the marker;

    associating the virtual content with the marker;

    generating an appearance criterion that controls a display of the marker within the XR template;

    generating an activation criterion that controls a display of the virtual content that is associated with the marker;

    updating the XR template to create an updated XR template, the updated XR template including the marker, the appearance criterion, the activation criterion, and the virtual content;

    storing the updated XR template;

    generating an asset class that groups the virtual content, the appearance criterion, and the activation criterion that is associated with the marker;

    identifying additional objects within an XR environment of the updated XR template that correspond to a same type of object as the object;

    assigning the asset class to the additional objects, andwherein, the updated XR template is configured to include assigning the asset class to the additional objects.

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