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Systems, methods and gaming machines having logic based on sporting events

  • US 10,580,259 B2
  • Filed: 12/13/2017
  • Issued: 03/03/2020
  • Est. Priority Date: 12/13/2017
  • Status: Active Grant
First Claim
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1. A gaming system, comprising:

  • a gaming machine;

    a processor in electronic communication with the gaming machine; and

    a tangible, non-transitory memory configured to communicate with the processor, the tangible, non-transitory memory having instructions stored thereon that, in response to execution by the processor, cause the processor to perform operations comprising;

    receiving, by the processor, an input signal comprising a wagering value;

    monitoring, by the processor, live sporting events for a predetermined time;

    detecting, by the processor, a first sporting event outcome of a plurality of sporting event outcomes occurring during the live sporting events, wherein the first sporting event outcome corresponds to a first prize value;

    detecting, by the processor, a second sporting event outcome of the plurality of sporting event outcomes occurring during the live sporting events, wherein the second sporting event outcome corresponds to a second prize value;

    comparing, by the processor, a first detection time of the first sporting event outcome and a second detection time of the second sporting event outcome;

    retrieving, by the processor, the first prize value or the second prize value based on whether the first detection time or the second detection time occurred first;

    comparing, by the processor, the first prize value to the second prize value to determine the higher value, in response to the first detection time being equal to the second detection time; and

    retrieving, by the processor, the first prize value or the second prize value based on the comparison.

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