Apparatus and method for dynamic graphics rendering based on saccade detection
First Claim
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1. A method, comprising:
- detecting a saccade in an eye of a user viewing a computer simulation;
predicting, prior to an end of the saccade, where a fixation point of the user will be located in a computer simulated scene at the end of the saccade; and
rendering the predicted fixation point in a greater amount of detail than other portions of the computer simulated scene;
wherein the detecting a saccade in an eye of a user viewing a computer simulation comprises;
detecting an onset of the saccade prior to a start of saccadic movement of the eye.
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Abstract
A method for rendering computer graphics based on saccade detection is provided. One embodiment of the method includes rendering a computer simulated scene for display to a user, detecting an onset of a saccade that causes saccadic masking in an eye movement of the user viewing the computer simulated scene, and reducing a computing resource used for rendering frames of the computer simulated scene during at least a portion of a duration of the saccade. Systems perform similar steps, and non-transitory computer readable storage mediums each storing one or more computer programs are also provided.
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Citations
32 Claims
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1. A method, comprising:
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detecting a saccade in an eye of a user viewing a computer simulation; predicting, prior to an end of the saccade, where a fixation point of the user will be located in a computer simulated scene at the end of the saccade; and rendering the predicted fixation point in a greater amount of detail than other portions of the computer simulated scene; wherein the detecting a saccade in an eye of a user viewing a computer simulation comprises; detecting an onset of the saccade prior to a start of saccadic movement of the eye. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15)
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16. A system comprising:
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an eye movement sensor; a display device for displaying computer simulated scenes to a user; and a processor communicatively coupled to the eye movement sensor and the display device, the processor being configured to execute steps comprising; detecting a saccade in an eye of the user viewing the computer simulated scenes; predicting, prior to an end of the saccade, where a fixation point of the user will be located in a computer simulated scene at the end of the saccade; and rendering the predicted fixation point in a greater amount of detail than other portions of the computer simulated scene; wherein the detecting a saccade in an eye of the user viewing the computer simulated scenes comprises; detecting an onset of the saccade prior to a start of saccadic movement of the eye. - View Dependent Claims (17, 18, 19, 20, 21, 22, 23, 24, 25)
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26. A non-transitory computer readable storage medium storing one or more programs that cause a processor based system to execute steps comprising:
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detecting a saccade in an eye of a user viewing a computer simulation; predicting, prior to an end of the saccade, where a fixation point of the user will be located in a computer simulated scene at the end of the saccade; and rendering the predicted fixation point in a greater amount of detail than other portions of the computer simulated scene; wherein the detecting a saccade in an eye of a user viewing a computer simulation comprises; detecting an onset of the saccade prior to a start of saccadic movement of the eye. - View Dependent Claims (27, 28, 29, 30, 31, 32)
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Specification