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Voice communication method and system in game applications

  • US 10,603,586 B2
  • Filed: 12/21/2016
  • Issued: 03/31/2020
  • Est. Priority Date: 06/30/2014
  • Status: Active Grant
First Claim
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1. A voice communication method in a game application, comprising:

  • receiving a voice communication instruction in a game process;

    the voice communication instruction comprising a communication identification of a game client that receives voice data;

    performing voice recording according to the voice communication instruction;

    performing coding and compression processing on voice data obtained by voice recording; and

    sending the voice data that has gone through the coding and compression processing to a corresponding game client according to the communication identification,wherein the performing coding and compression processing on voice data obtained by voice recording comprises;

    adding set codes at a head and a tail of the voice data as tags for indicating transmission start and end;

    acquiring a sampling frequency value, a channel value, and a channel bit value of the voice data; and

    performing coding and compression of an adaptive multi-rate narrow band (AMR-NB) format on the voice data according to the tags, the sampling frequency value, the channel value, and the channel bit value, to obtain AMR-NB data, and storing the AMR-NB data in the local magnetic disk in the form of a file.

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