Modifying avatar behavior based on user action or mood
First Claim
Patent Images
1. A computer-implemented method for modifying an avatar associated with an identity of a user of a communications application, the method comprising:
- receiving a first user customization associating a particular user mood with a first animation trigger for a first avatar;
generating an association between the first user customization and the first user of the communications application;
generating, based on an out-of-band communications indicator comprising information about a physical state of the first user, an inferred mood of the first user of the communications application;
based on determining that the inferred mood is the particular user mood, modifying the first avatar based on the first animation trigger to convey the inferred mood of the first user of the communications application;
causing the modified avatar to be sent to a first recipient in the communications application;
identifying, based on a second user customization associated with a second user, a second animation trigger for a second avatar of the second user, wherein;
the second animation trigger is associated with an identified mood of the second user by the second user customization;
the second animation trigger is the same as the first animation trigger; and
the identified mood of the second user is different from the particular mood of the first user; and
causing the second avatar to convey the identified mood of the second user to a second recipient in the communications application.
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Accused Products
Abstract
Techniques are described for enabling the selection of wallpaper to modify the mood projected by an avatar. The mood projected by an avatar may be modified, for example, by modifying behaviors and/or appearance of the avatar to characterize a mood to be projected. The mood projected by an avatar also may be modified based on user action, such as user input of a mood to be projected by the avatar.
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Citations
20 Claims
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1. A computer-implemented method for modifying an avatar associated with an identity of a user of a communications application, the method comprising:
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receiving a first user customization associating a particular user mood with a first animation trigger for a first avatar; generating an association between the first user customization and the first user of the communications application; generating, based on an out-of-band communications indicator comprising information about a physical state of the first user, an inferred mood of the first user of the communications application; based on determining that the inferred mood is the particular user mood, modifying the first avatar based on the first animation trigger to convey the inferred mood of the first user of the communications application; causing the modified avatar to be sent to a first recipient in the communications application; identifying, based on a second user customization associated with a second user, a second animation trigger for a second avatar of the second user, wherein; the second animation trigger is associated with an identified mood of the second user by the second user customization; the second animation trigger is the same as the first animation trigger; and the identified mood of the second user is different from the particular mood of the first user; and causing the second avatar to convey the identified mood of the second user to a second recipient in the communications application. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A system for modifying an avatar associated with an identity of a user of a communications application, comprising:
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at least one processor; memory, operatively connected to the at least one processor and containing instructions that, when executed by the at least one processor, cause the system to perform a method, the method comprising; receiving a first user customization associating a particular mood with a first animation trigger for a first avatar; generating an association between the first user customization and the first user of the communications application; generating, based on an out-of-band communications indicator comprising information about a physical state of the first user, an inferred mood of the first user of the communications application; based on determining that the inferred mood is the particular mood, modifying the first avatar based on the first animation trigger to convey the inferred mood of the first user of the communications application; causing the modified avatar to be sent to a recipient in the communications application; identifying, based on a second user customization associated with a second user, a second animation trigger for a second avatar of the second user, wherein; the second animation trigger is associated with an identified mood of the second user by the second user customization; the second animation trigger is the same as the first animation trigger; and the identified mood of the second user is different from the particular mood of the first user; and causing the second avatar to convey the identified mood of the second user to a second recipient in the communications application. - View Dependent Claims (9, 10, 11, 12, 13, 14)
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15. A non-transitory computer readable storage media for modifying an avatar associated with an identity of a user of a communications application, wherein the non-transitory computer readable storage media contains instructions that, when executed by at least one processor, cause the at least one processor to perform a method, the method comprising:
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receiving a first user customization associating a particular user mood with a first animation trigger for a first avatar; generating an association between the first user customization and the first user of the communications application; generating an inferred mood of the first user of the communications application; based on determining that the inferred mood is the particular user mood, modifying the first avatar based on the first animation trigger to convey the inferred mood of the first user of the communications application; causing the modified avatar to be sent to a first recipient in the communications application; identifying, based on a second user customization associated with a second user, a second animation trigger for a second avatar of the second user, wherein; the second animation trigger is associated with an identified mood of the second user by the second user customization; the second animation trigger is the same as the first animation trigger; and the identified mood of the second user is different from the particular mood of the first user; and causing the second avatar to convey the identified mood of the second user to a second recipient in the communications application. - View Dependent Claims (16, 17, 18, 19, 20)
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Specification