Computer-implemented capture of live sporting event data
First Claim
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1. A computer-implemented method for displaying information on a video feed of a basketball game comprising:
- receiving at a processor a stream of motion data originating from a sensor on a basketball reflecting motion of the basketball;
identifying, using the processor, within the stream of motion data a data subset reflecting a beginning location and an end location of a predetermined event within the stream of motion data, wherein the processor identifies the beginning location of the predetermined event by comparing the stream of motion data to a data signature associated with the predetermined event and selecting as the beginning location a data location corresponding to the data signature;
receiving at the processor a request to display descriptive data relating to the predetermined event;
analyzing, at the processor, the data subset to identify the requested descriptive data;
annotating a live broadcast signal for a video feed of the basketball game with a data signal that, when transformed into an image, superimposes onto the image a display reflecting the descriptive data; and
transmitting the live broadcast signal.
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Abstract
A computer-implemented data acquisition method includes obtaining motion data telemetrically from a wireless transmitter mounted on or inside a sporting device that is handled by athletes in an athletic event, and presenting the data to viewers of the sporting event. The data includes motion data that is captured while the sporting device is being used in the athletic event and represents motion of the sporting device captured by one or more motion sensors connected to the wireless transmitter.
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Citations
3 Claims
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1. A computer-implemented method for displaying information on a video feed of a basketball game comprising:
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receiving at a processor a stream of motion data originating from a sensor on a basketball reflecting motion of the basketball; identifying, using the processor, within the stream of motion data a data subset reflecting a beginning location and an end location of a predetermined event within the stream of motion data, wherein the processor identifies the beginning location of the predetermined event by comparing the stream of motion data to a data signature associated with the predetermined event and selecting as the beginning location a data location corresponding to the data signature; receiving at the processor a request to display descriptive data relating to the predetermined event; analyzing, at the processor, the data subset to identify the requested descriptive data; annotating a live broadcast signal for a video feed of the basketball game with a data signal that, when transformed into an image, superimposes onto the image a display reflecting the descriptive data; and transmitting the live broadcast signal. - View Dependent Claims (2, 3)
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Specification