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Systems and methods for crowd-sourced game strategy

  • US 10,639,553 B2
  • Filed: 11/05/2018
  • Issued: 05/05/2020
  • Est. Priority Date: 07/01/2014
  • Status: Active Grant
First Claim
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1. A method comprising:

  • receiving first data from a first client device, the first data regarding a first game strategy used, by a first game player, in a first game context of a first video game session between the first game player and at least a second game player, the first video game session involving a video game;

    updating a game strategy dataset based on the first data, the first data at least including an identity of the first game strategy and an association between the first game context and the first game strategy, the game strategy dataset including a set of two or more previous game strategies used in a set of two or more previous game contexts;

    identifying in the game strategy dataset a set of two or more relevant game strategies based on a set of two or more game strategy criteria; and

    providing a second client device with second data regarding the set of two or more relevant game strategies, the second client device being configured to use the second data to provide a set of two or more suggested game strategies for use in a second game context of a second video game session involving the video game, the second video game session being between a third game player and at least a fourth game player, wherein each game strategy of the set of two or more suggested game strategies is selected using different game strategy criteria of the set of two or more game strategy criteria.

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