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Method and system for updating a virtual world

  • US 10,641,603 B2
  • Filed: 05/08/2015
  • Issued: 05/05/2020
  • Est. Priority Date: 07/12/2013
  • Status: Active Grant
First Claim
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1. A method for updating a virtual world, comprising:

  • receiving first input from a first device of a first user, the first input corresponding to a physical environment of the first user;

    accessing a passable world model corresponding to the physical environment of the first user;

    determining whether the first input is represented in the virtual world model;

    updating the virtual world model based on the received first input in response to determining that the first input is not represented in the virtual world model;

    transmitting first updated information corresponding to the first input and a first portion of the virtual world model to a second user;

    determining whether any portion of the first updated information is to be displayed to the second user, in the virtual world model; and

    an object recognizer recognizing that the first input data includes a real world object that is external to the first user and in the physical environment of the first user;

    wherein the first updated information is configured to indicate whether any portion of the real world object is to be displayed to the first user, in the virtual world model, andwherein the object recognizer is configured to recognize objects including the real world object and specific geometries thereof, and to insert obtained geometric and parametric information associated with the real world object into the virtual world model.

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