System and digital table for binding a mobile device to a position at the table for transactions
First Claim
1. A system for identifying and binding a mobile device to one of a plurality of player positions at a gaming table, the gaming table including a playing surface, the playing surface including light transmissive locations associated with the respective player positions, the mobile device including a flash device and said mobile device resting on the playing surface, the system comprising:
- an optical receiver configured to receive, through one of the light transmissive locations, flash signals from the flash device, the flash signals identifying the mobile device; and
a processor coupled to the optical receiver and configured to;
determine, via wireless electronic access to utilities of an accelerometer and a gyroscope of the mobile device, that the mobile device is resting on the playing surface;
electronically instruct the flash device to initiate the flash signals in response to determination that the mobile device is resting on the playing surface;
determine, in response to receipt of the flash signals via the optical receiver, which of the plurality of player positions is associated with the one of the light transmissive locations through which the flash signals were received;
bind the mobile device to the determined player position; and
automatically animate movement of wagering game content presented on the playing surface in relation to a rotational orientation of a digital footprint of the bound mobile device relative to the determined player position.
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0 Petitions
Accused Products
Abstract
A system, digital table and method for binding a mobile device to a location on the digital table are disclosed. The digital table has a transparent substrate, a diffuse cloth layer having the feel of felt and suitable for backlighting with an interposed compressible layer. A wireless table transceiver is provided to detect a mobile device on the table and to cause the mobile device to emit a code with its camera flash detected by an optical receiver to bind the mobile device to a specific location on the gaming table surface. Content such as digital images or lighting arrangements are directed through the substrate and compressible layer to the underside of the cloth where they are visible at the cloth layer adjacent to the mobile device location. In an embodiment the orientation of the mobile device may be determined for configuring content. Interaction between the mobile device and table is supported to move virtual items such as gaming chips between the mobile device and the digital table.
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Citations
26 Claims
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1. A system for identifying and binding a mobile device to one of a plurality of player positions at a gaming table, the gaming table including a playing surface, the playing surface including light transmissive locations associated with the respective player positions, the mobile device including a flash device and said mobile device resting on the playing surface, the system comprising:
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an optical receiver configured to receive, through one of the light transmissive locations, flash signals from the flash device, the flash signals identifying the mobile device; and a processor coupled to the optical receiver and configured to; determine, via wireless electronic access to utilities of an accelerometer and a gyroscope of the mobile device, that the mobile device is resting on the playing surface; electronically instruct the flash device to initiate the flash signals in response to determination that the mobile device is resting on the playing surface; determine, in response to receipt of the flash signals via the optical receiver, which of the plurality of player positions is associated with the one of the light transmissive locations through which the flash signals were received; bind the mobile device to the determined player position; and automatically animate movement of wagering game content presented on the playing surface in relation to a rotational orientation of a digital footprint of the bound mobile device relative to the determined player position. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
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14. A system for identifying and binding a mobile device including a flash device, the system comprising:
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a gaming table including a playing surface and a plurality of player positions, the playing surface including light transmissive locations associated with the respective player positions, the mobile device resting on the playing surface; an optical receiver configured to receive, through one of the light transmissive locations, flash signals from the flash device, the flash signals identifying the mobile device; and a processor coupled to the optical receiver and configured to; determine, via wireless electronic access to utilities of an accelerometer and a gyroscope of the mobile device, that the mobile device is resting on the playing surface; electronically instruct the flash device to initiate the flash signals in response to determination that the mobile device is resting on the playing surface; determine, in response to receipt of the flash signals via the optical receiver, which of the plurality of player positions is associated with the one of the light transmissive locations through which the flash signals were received; bind the mobile device to the determined player position; and automatically animate movement of wagering game content presented on the playing surface in relation to a rotational orientation of a digital footprint of the bound mobile device relative to the determined player position. - View Dependent Claims (15, 16, 17, 18, 19, 20)
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21. A method for identifying and binding a mobile device to one of a plurality of player positions at a gaming table, the gaming table including a playing surface, the playing surface including light transmissive locations associated with the respective player positions, the mobile device including a flash device and resting on the playing surface, the method comprising:
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receiving, at an optical receiver via one of the light transmissive locations, flash signals from the flash device, the flash signals identifying the mobile device; determining, by a processor, which of the plurality of player positions is associated with the light transmissive location through which the flash signals were received; determining, via wireless electronic access to utilities of an accelerometer and a gyroscope of the mobile device, that the mobile device is resting on the playing surface; electronically instructing the flash device to initiate the flash signals in response to determination that the mobile device is resting on the playing surface; binding the mobile device to the determined player position; and automatically animating movement of wagering game content presented on the playing surface in relation to a rotational orientation of a digital footprint of the bound mobile device relative to the determined player position. - View Dependent Claims (22, 23, 24, 25, 26)
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Specification