System and method for presenting virtual reality content to a user
First Claim
1. A system for presenting content to a user, the system comprising:
- one or more sensors that generate output signals conveying information related to a view direction of the user, the view direction of the user corresponding to a physical direction toward which the gaze of the user is directed;
a display that presents the content to the user, wherein presentation of the content via the display visually simulates virtual objects superimposed within a real world view of the physical space determined by the view direction of the user via the display, wherein the view direction toward which the gaze of the user is directed corresponds to an orientation of the display, and wherein the content includes multiple fields that are viewable and fixed spatially with respect to the physical space and the positions of the fields in the virtual space are independent of the view direction of the user, the multiple fields including a first viewable field and a second viewable field; and
one or more physical computer processors configured by computer readable instructions to;
determine the view direction of the user based on the output signals;
identify a change in the view direction of the user from the first viewable field to the second viewable field based on the output signals;
cause a change in one or more of the rhythm and/or pace of the content via the display responsive to identifying the change in the view direction of the user; and
cause the display to provide a sensory cue to the user responsive to identifying the change in the view direction of the user.
2 Assignments
0 Petitions
Accused Products
Abstract
This disclosure describes a system configured to present primary and secondary, tertiary, etc., virtual reality content to a user. Primary virtual reality content may be displayed to a user, and, responsive to the user turning his view away from the primary virtual reality content, a sensory cue is provided to the user that indicates to the user that his view is no longer directed toward the primary virtual reality content, and secondary, tertiary, etc., virtual reality content may be displayed to the user. Primary virtual reality content may resume when the user returns his view to the primary virtual reality content. Primary virtual reality content may be adjusted based on a user'"'"'s interaction with the secondary, tertiary, etc., virtual reality content. Secondary, tertiary, etc., virtual reality content may be adjusted based on a user'"'"'s progression through the primary virtual reality content, or interaction with the primary virtual reality content.
44 Citations
22 Claims
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1. A system for presenting content to a user, the system comprising:
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one or more sensors that generate output signals conveying information related to a view direction of the user, the view direction of the user corresponding to a physical direction toward which the gaze of the user is directed; a display that presents the content to the user, wherein presentation of the content via the display visually simulates virtual objects superimposed within a real world view of the physical space determined by the view direction of the user via the display, wherein the view direction toward which the gaze of the user is directed corresponds to an orientation of the display, and wherein the content includes multiple fields that are viewable and fixed spatially with respect to the physical space and the positions of the fields in the virtual space are independent of the view direction of the user, the multiple fields including a first viewable field and a second viewable field; and one or more physical computer processors configured by computer readable instructions to; determine the view direction of the user based on the output signals; identify a change in the view direction of the user from the first viewable field to the second viewable field based on the output signals; cause a change in one or more of the rhythm and/or pace of the content via the display responsive to identifying the change in the view direction of the user; and cause the display to provide a sensory cue to the user responsive to identifying the change in the view direction of the user. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A method for presenting content to a user, the method comprising:
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generating output signals conveying information related to a view direction of the user, the view direction of the user corresponding to a physical direction toward which a gaze of the user is directed and to an orientation of a display; determining the view direction of the user based on the output signals; presenting the content to the user via the display, wherein presentation of the content via the display visually simulates virtual objects superimposed within a real world view of the physical space determined by the view direction of the user via the display, wherein the content includes multiple fields that are viewable and fixed spatially with respect to the physical space and the positions of the fields in the virtual space are independent of the view direction of the user, the multiple fields including a first viewable field and a second viewable field; determining the view direction of the user based on the output signals; identifying a change in the view direction of the user from the first viewable field to the second viewable field based on the output signals; causing a change in one or more of the rhythm and/or pace of the content via the display responsive to identifying the change in the view direction of the user; and causing the display to provide a sensory cue to the user responsive to identifying the change in the view direction of the user. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20, 21, 22)
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Specification