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Method for forming walls to align 3D objects in 2D environment

  • US 10,678,960 B2
  • Filed: 04/09/2018
  • Issued: 06/09/2020
  • Est. Priority Date: 05/13/2014
  • Status: Active Grant
First Claim
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1. A method for visualizing a three-dimensional model of an object in a two-dimensional environment, the method comprising:

  • receiving, with a processor via a user interface, from a user, a ground plane input comprising a plurality of ground plane points selected by the user to define a ground plane corresponding to a horizontal plane of the two-dimensional environment;

    automatically generating, with the processor, and displaying, via a display unit, a three-dimensional environment for the two-dimensional environment based on the ground plane input;

    automatically generating, with the processor, and displaying, via the display unit, a wall plane, representing a vertical plane of the two-dimensional environment orthogonal to the horizontal plane, in the three-dimensional environment positioned at at least two wall-floor intersection points selected by the user; and

    superimposing, with the processor, and displaying, via the display unit, the three-dimensional model of the object on the three-dimensional environment for the two-dimensional environment based on the ground plane input and the wall-floor intersection points.

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