×

Virtual experience monitoring mechanism

  • US 10,679,412 B2
  • Filed: 12/21/2018
  • Issued: 06/09/2020
  • Est. Priority Date: 01/17/2018
  • Status: Active Grant
First Claim
Patent Images

1. A grid-based virtual reality (VR) attraction system, comprising:

  • a grid aligned stage kit that corresponds to a plurality of stage plans associated with plurality of VR representations, said grid aligned stage kit comprising;

    smart props, comprising fixed smart props and moveable smart props, wherein one or more of said smart props are simultaneously represented in one or more of said plurality of VR representations experienced by a VR participant;

    a stage comprising a platform having a pattern of markings along at least two dimensions, wherein said stage is configured with peg holes arranged on said platform, for affixing said fixed smart props to said platform, and wherein said pattern identifies coordinates corresponding to a location of said peg holes; and

    a plurality of stage sections that are configured to be interconnected according to said pattern to form said platform, wherein said platform is configurable according to said plurality of stage plans comprising at least A×

    B and C×

    D, wherein A, B, C, and D are different from each other;

    a motion tracking system, configured to track identity, location, orientation, and movement of said smart props and said VR participant on said stage;

    a merged reality engine, coupled to said motion tracking system, configured to employ said identity, location, orientation, and movement to generate said plurality of VR representations that simulate a virtual environment for said VR participant with virtually represented objects corresponding to said identity, location, orientation, and movement, and configured to overlay said identity, location, orientation, and movement with said plurality of VR representations; and

    an analytics recorder, coupled to said merged reality engine, configured to record overlaid identity, location, orientation, movement, and VR representations.

View all claims
  • 2 Assignments
Timeline View
Assignment View
    ×
    ×