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Virtual reality system including social graph

  • US 10,691,202 B2
  • Filed: 11/03/2017
  • Issued: 06/23/2020
  • Est. Priority Date: 07/28/2014
  • Status: Active Grant
First Claim
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1. A method comprising:

  • recording a compressed stream of video data describing an environment using a camera array, the camera array including a set of camera modules that are configured to provide at least a 3×

    field of view overlap such that each pixel included in the environment is described by at least three camera modules included in the set of camera modules;

    generating three-dimensional content based on the compressed stream of video data, wherein the three-dimensional content depicts the environment;

    receiving viewing data that describes a location of a gaze of a user;

    providing the three-dimensional content to the user based on the viewing data;

    receiving sensor data that describes behavior of the user while the user is viewing the three-dimensional content, wherein the sensor data includes words spoken by the user;

    determining locations of the gaze of the user with respect to the three-dimensional content;

    generating, based on the locations of the gaze of the user, a gaze map that determines areas of interest of the three-dimensional content based on a number of user gazes for each location included in the determined locations;

    determining, based on the words spoken by the user and the gaze map, that the user is interested in a first object in the three-dimensional content; and

    providing the user with a first advertisement that is related to the first object.

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