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Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming

  • US 10,695,672 B2
  • Filed: 12/18/2017
  • Issued: 06/30/2020
  • Est. Priority Date: 04/12/2006
  • Status: Active Grant
First Claim
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1. A method of equalizing effects of latency differences in a game of skill or chance or other entertainment comprising:

  • determining a geographic location of a device;

    separating devices into a plurality of cohorts;

    receiving content, wherein the content is presented to the plurality of cohorts based on the geographic location of the device;

    synchronizing the game of skill or chance or other entertainment with the content;

    equalizing receipt of game-related data and the content by an amount appropriate to minimize competitive advantage to members of a cohort receiving content with the smallest amount of delay; and

    presenting the content and synchronized game data.

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