System and method for providing simulated environment
First Claim
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1. A system for providing a simulated environment, comprising:
- a processor;
a first wearable device comprising a display, configured to output a first scenario of the simulated environment provided by the processor for a first user; and
a second wearable device comprising a display, configured to output a second scenario of the simulated environment provided by the processor for a second user;
wherein when a second coordinate of the second user in the simulated environment is detectable in a predetermined distance distanced from a first coordinate of the first user in the simulated environment, the processor provides an indication corresponding to the second user in the first scenario, and refresh the indication according to a motion of the second user in the first scenario,wherein the indication is an avatar corresponding to the second user, andwherein the processor is further configured to refresh the avatar corresponding to the motion of the second user in the first scenario when the motion is being detected exceeding a motion threshold, and the processor is further configured to reduce a refresh rate for refreshing the avatar corresponding to the motion when the motion is being detected lowering the motion threshold.
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Abstract
Present disclosure relates to a system for providing a simulated environment and a method thereof. The system comprises a first wearable device and a computing unit. The first wearable device is configured to output a first scenario of the simulated environment. The computing unit is configured to provide an indication corresponding to a mobile object in the first scenario when the mobile object is detectable in a predetermined distance distanced from the first wearable device.
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Citations
14 Claims
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1. A system for providing a simulated environment, comprising:
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a processor; a first wearable device comprising a display, configured to output a first scenario of the simulated environment provided by the processor for a first user; and a second wearable device comprising a display, configured to output a second scenario of the simulated environment provided by the processor for a second user; wherein when a second coordinate of the second user in the simulated environment is detectable in a predetermined distance distanced from a first coordinate of the first user in the simulated environment, the processor provides an indication corresponding to the second user in the first scenario, and refresh the indication according to a motion of the second user in the first scenario, wherein the indication is an avatar corresponding to the second user, and wherein the processor is further configured to refresh the avatar corresponding to the motion of the second user in the first scenario when the motion is being detected exceeding a motion threshold, and the processor is further configured to reduce a refresh rate for refreshing the avatar corresponding to the motion when the motion is being detected lowering the motion threshold. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A method for providing a simulated environment, comprising:
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outputting, by a first wearable device comprising a display, a first scenario of the simulated environment provided by a processor for a first user; and outputting, by a second wearable device comprising a display, a second scenario of the simulated environment provided by the processor for a second user; wherein when a second coordinate of the second user in the simulated environment is detectable in a predetermined distance distanced from a first coordinate of the first user in the simulated environment, providing, by the processor, an indication corresponding to the second user in the first scenario; and refreshing, by the processor, the indication according to a motion of the second user in the first scenario, wherein the indication is an avatar corresponding to the second user, and the method further comprising; refreshing, by the processor, the avatar corresponding to the motion of the second user in the first scenario when the motion is being detected exceeding a motion threshold; and reducing, by the processor, a refresh rate for refreshing the avatar corresponding to the motion when the motion is being detected lowering the motion threshold. - View Dependent Claims (9, 10, 11, 12, 13, 14)
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Specification