Video game device, technique setting method in video game, and computer readable recording medium storing technique setting program
First Claim
1. A video game device for displaying a play character on a game screen image displayed on a monitor and causing the play character to perform a plurality of techniques having different degrees of difficulty, comprising:
- a degree of difficulty setting unit for setting a degree of difficulty of a technique to be performed by the play character, a command guiding unit for guiding an command input for causing the play character to perform a technique corresponding to the set degree of difficulty, an operation unit for causing the play character to perform the technique according to the set degree of difficulty, the operation unit including a first operable member for inputting the command in accordance with the command input guide given by the command guiding unit, and an evaluating unit for evaluating the technique performed in accordance with a command given by the first operable member.
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Accused Products
Abstract
A video game device is provided with a degree of difficulty setting unit 201h for setting a degree of difficulty of a technique to be performed by a play character by continuously hitting a C1-button 183h and a C2-button 183i provided in a controller 183, a command guiding unit for guiding the input of a command for causing the play character to perform a technique corresponding to the set degree of difficulty, a stick-shaped controller 183e provided in the controller 183 for inputting the command in accordance with the guide given by the command guiding unit, a landing setting unit 201j for setting landing finished upon completion of performance of the technique by the play character MA, and an evaluating unit 201k for evaluating the technique performed in accordance with a command inputting operation. Accordingly, a highly interesting and ingenuous game can be realized.
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Citations
25 Claims
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1. A video game device for displaying a play character on a game screen image displayed on a monitor and causing the play character to perform a plurality of techniques having different degrees of difficulty, comprising:
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a degree of difficulty setting unit for setting a degree of difficulty of a technique to be performed by the play character, a command guiding unit for guiding an command input for causing the play character to perform a technique corresponding to the set degree of difficulty, an operation unit for causing the play character to perform the technique according to the set degree of difficulty, the operation unit including a first operable member for inputting the command in accordance with the command input guide given by the command guiding unit, and an evaluating unit for evaluating the technique performed in accordance with a command given by the first operable member. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A technique setting method for setting a technique in a video game for displaying a play character on a game screen image displayed on a monitor and causing the play character to perform a plurality of techniques having different degrees of difficulty and prepared in advance by operating an operation unit, the method comprising the steps of:
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setting a degree of difficulty of a technique to be performed by the play character, guiding an inputting operation of a command for causing the play character to perform a technique corresponding to the set degree of difficulty, and evaluating the technique performed by inputting the command in accordance with the guide through operation of a first operable member provided in the operation unit. - View Dependent Claims (12, 13, 14, 15)
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16. A computer readable recording medium storing a technique setting program in a video game for displaying a play character in a game screen image displayed on a monitor and causing the play character to perform a plurality of techniques having different degrees of difficulty and prepared in advance by operating an operation unit, the technique setting program comprising the steps of:
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setting a degree of difficulty of a technique to be performed by the play character, guiding an inputting operation of a command for causing the play character to perform a technique corresponding to the set degree of difficulty, and evaluating the technique performed by inputting the command in accordance with the guide through operation of a first operable member provided in the operation unit. - View Dependent Claims (17, 18, 19, 20, 21, 22, 23, 24, 25)
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Specification