Online-composite servicing method, recording medium recorded with programs for realizing the method, and online-composite servicing system
First Claim
1. An online-composite servicing method for controlling communications between a game server and a game terminal through a network, comprising:
- under the control of said game server, assigning identification information individually to said game terminal and administering game space positional information of a player of said game terminal, as participating in the game, individually with the identification information;
discriminating those of said game terminal participating in the game which are receiving other services concurrently through the network, with a notice from said game terminal;
adding, where there is said discriminated game terminal, information specifying said other services to the game space positional information of the player of said game terminal; and
feeding said game terminal participating in the game, with said administered game space positional information of the player and the information specifying said other services, and under the control of said game terminal, displaying a service utilization of another player on the basis of the game space positional information of the another player, as fed from said game server, and the information specifying other services;
accepting a demand for other services in response to the operation of the player participating in the game; and
receiving, when the demand for said other services is accepted, said other services through said network while executing the game in a background, and informing said game server of what other services are being received.
3 Assignments
0 Petitions
Accused Products
Abstract
To make it possible to provide other services even at the time of executing an online game and to communicate with a player receiving the other services in an online game space.
Each game terminal receives comics distributions from a comics server and music distributions from a music server, even while executing the online game over its own browser. The game server administers the game participation of each game terminal and the utilization of various services (e.g., comics distributions, music distributions, mails or chats) by using a service utilization database. The game players can communicate with each other in the game space by the knock function in accordance with the service utilizations under the control of the game server.
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Citations
24 Claims
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1. An online-composite servicing method for controlling communications between a game server and a game terminal through a network, comprising:
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under the control of said game server, assigning identification information individually to said game terminal and administering game space positional information of a player of said game terminal, as participating in the game, individually with the identification information;
discriminating those of said game terminal participating in the game which are receiving other services concurrently through the network, with a notice from said game terminal;
adding, where there is said discriminated game terminal, information specifying said other services to the game space positional information of the player of said game terminal; and
feeding said game terminal participating in the game, with said administered game space positional information of the player and the information specifying said other services, and under the control of said game terminal, displaying a service utilization of another player on the basis of the game space positional information of the another player, as fed from said game server, and the information specifying other services;
accepting a demand for other services in response to the operation of the player participating in the game; and
receiving, when the demand for said other services is accepted, said other services through said network while executing the game in a background, and informing said game server of what other services are being received. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A computer-readable recording medium stored with a program for realizing a method for controlling communications between a game server and a game terminal through a network,
wherein said computer is programmed: -
under the control of said game server, to assign identification information individually to said game terminal and to administer game space positional information of a player of said game terminal, as participating in the game, individually with the identification information;
to discriminate those of said game terminal participating in the game which are receiving other services concurrently through the network, with a notice from said game terminal;
to add, where there is said discriminated game terminal, information specifying said other services to the game space positional information of the player of said game terminal; and
to feed said game terminal participating in the game, with said administered game space positional information of the player and the information specifying said other services, and under the control of said game terminal, to display the service utilization of another player on the basis of the game space positional information of the another player, as fed from said game server, and the information specifying the other services;
to accept a demand for other services in response to the operation of the player participating in the game; and
to receive, when the demand for said other services is accepted, said other services through said network while executing the game on the background, and informing said game server of that said other services are being received. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16)
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17. An online-composite servicing system for controlling communications between a game server and a game terminal through a network, wherein the game server comprises:
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an administration device that assigns identification information individually to the game terminal and that administers game space positional information of a player of the game terminal, as participating in the game, individually with the identification information;
a discrimination device that discriminates those of the game terminal participating in the game which are receiving other services concurrently through the network, with a notice from the game terminal;
an adder that adds, where there is the discriminated game terminal, information specifying the other services to the game space positional information of the player of the game terminal in the administration device; and
a feed device that feeds the game terminal participating in the game, with the administered game space positional information of the player and the information specifying the other services, and wherein the game terminal comprises;
a display that displays a service utilization of another player on the basis of the game space positional information of the another player, as fed by the feed device from the game server, and the information specifying the other services;
an acceptance device that accepts a demand for other services in response to the operation of the player participating in the game; and
a composite service device that receives, when the demand for other services is accepted by the acceptance device, the other services through the network while executing the game in a background, and for informing the game server that the other services are being received. - View Dependent Claims (18, 19, 20, 21, 22, 23, 24)
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Specification