Video game launching server, and network-based video gaming system and method using the same
First Claim
1. A video game launching server comprising:
- a game room creation module for creating and closing a game room as a virtual space as requested by a user so that the user can have access to a network and join a video game with other multiple users;
a game support module for running a game application program to interconnect video gaming machines over the network and allow the multiple users to mutually play the game in the game room;
a game statistic module for storing and restoring result information of the game played by the individual users during the game or after termination of the game;
a voice game support module for allowing the users playing the game to exchange voice messages with one another; and
a message exchange module for allowing the users playing the game to exchange text messages with one another.
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Abstract
Disclosed is a video game launching server, and a network-based video gaming system and method using the same. In accordance with an aspect of the present invention, the network-based video gaming method uses a video game apparatus having video gaming machines used by individual users, and a display device connected to each video gaming machine to display the process of a video game, the method including the steps of: (a) the users operating the video gaming machines to have direct access to one another over the network; and (b) the users exchanging text and voice messages with one another and playing the game.
The present invention allows the users to have access to the network with the video gaming machines and exchange text and voice messages with one another while playing the game.
42 Citations
14 Claims
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1. A video game launching server comprising:
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a game room creation module for creating and closing a game room as a virtual space as requested by a user so that the user can have access to a network and join a video game with other multiple users;
a game support module for running a game application program to interconnect video gaming machines over the network and allow the multiple users to mutually play the game in the game room;
a game statistic module for storing and restoring result information of the game played by the individual users during the game or after termination of the game;
a voice game support module for allowing the users playing the game to exchange voice messages with one another; and
a message exchange module for allowing the users playing the game to exchange text messages with one another.
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2. A network-based video gaming system, which has video gaming machines used by individual users and a display device connected to each video gaming machine to display the process of a video game, the video gaming system comprising:
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a video game server for providing a physical connection between the video gaming machines over the network, and allowing the users to exchange text and voice messages with one another while playing the game; and
a database server for storing user information and game results of the individual users as requested by the video game server, while the multiple users have access to the database server. - View Dependent Claims (3, 4)
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5. A network-based video gaming method, which uses a video game apparatus having video gaming machines used by individual users, and a display device connected to each video gaming machine to display the process of a video game, the video gaming method comprising the steps of:
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(a) the users operating the video gaming machines to have direct access to one another over the network; and
(b) the users exchanging text and voice messages with one another and playing the game. - View Dependent Claims (6, 7, 8, 9)
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10. A computer-readable storage medium storing a program comprising the steps of:
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(a) multiple users operating video gaming machines to have direct access to one another over a network; and
(b) the users exchanging text and voice messages with one another and playing the game. - View Dependent Claims (11, 12, 13, 14)
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Specification