Game information storage medium and game system using the same
First Claim
1. A game information storage medium utilized for a first game machine having a first architecture, comprising:
- at least one game program for a second game machine having a second architecture different from the first architecture of the first game machine;
at least one emulator program which emulates the second game machine in the first game machine to thereby render the game program executable on the first game machine; and
a game selection program for displaying information indicative of a game title of the game program to be selected by a player, whereby when the game information storage medium is utilized on the first game machine, the game selection program is executed to permit a player to select a game title, and the game program corresponding to the selected game title is executed using the emulator program.
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Accused Products
Abstract
A game information storage medium is removably connected to a first game machine having a first architecture, and includes a game program for a second game machine having a second architecture, an emulator program for converting the second architecture into an architecture compatible with the first architecture, and a game selection program. When the game information storage medium is started-up on the first game machine, by executing the game selection program, the first game machine displays a game title to be selected by a player, and executes a game program of the selected game title by using the emulator program.
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Citations
36 Claims
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1. A game information storage medium utilized for a first game machine having a first architecture, comprising:
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at least one game program for a second game machine having a second architecture different from the first architecture of the first game machine;
at least one emulator program which emulates the second game machine in the first game machine to thereby render the game program executable on the first game machine; and
a game selection program for displaying information indicative of a game title of the game program to be selected by a player, whereby when the game information storage medium is utilized on the first game machine, the game selection program is executed to permit a player to select a game title, and the game program corresponding to the selected game title is executed using the emulator program. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A game information storage medium used in a first game machine which includes a first processing system for processing a program stored in the game information storage medium, a writable/readable memory and a controller operated by a player for utilizing a game program for a second game machine which includes a second processing system having an architecture different from an architecture of the first processing system in the first game machine, comprising:
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at least one game program for the second game machine;
at least one emulator program which includes a program for converting the architecture of the second processing system into the architecture of the first processing system such that the first processing system can process the game program for the second game machine; and
a game selection program for displaying information indicative of a game title to be selected by the player in starting the medium, wherein the emulator program and at least a portion of the game program of the game title selected by the player are accessed when the player selects the information indicative of a game title of the game program for the second game machine. - View Dependent Claims (10, 11, 12, 13, 14, 15)
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16. A game system for providing in a first game machine having a first architecture which executes a program stored in a game information storage medium for playing a game for a second game machine having a second architecture different from the first architecture of the first game machine, wherein
said game information storage medium includes at least one game program for the second game machine; -
at least one emulator program which enables the game program to be executed by emulating the second game machine in the first game machine; and
a game selection program which displays information indicative of at least one game title of the game program to be selected by a player, and said first game machine includes a game selection program executing processor for executing the game selection program to display information indicative of the game title on a display for prompting the player to select the game title, and start execution of the game program of the selected game title based on the emulator program, and wherein the game program execution is started based on the emulator program when the game program of a game title selected by the player is the game program for the second game machine. - View Dependent Claims (17, 18, 19)
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20. A game system comprising:
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a first game machine including a first processing system which processes a program stored in a game information storage medium, a writable/readable memory, and a controller operated by a player to play a game program for a second game machine including a second processing system having an architecture different from an architecture of the first processing system, wherein said game information storage medium includes at least one game program for the second game machine;
at least one emulator program which includes a program for converting the architecture of the second processing system into the architecture of the first processing system such that the first processing system can process the game program for the second game machine; and
a game selection program for displaying information indicative of a game title to be selected by the player, and wherein said first processing system includes first reading circuitry for reading the game selection program and storing the same in the writable/readable memory;
a game program executing processor for displaying information indicative of the game title stored in the game information storage medium based on the game selection program;
second reading circuitry for reading the emulator program and at least a portion of the game program of the game title selected by the player and for transferring the same to the writable/readable memory when the player selects the game title; and
wherein said game program executing processor is operable for executing the game program stored in the writable/readable memory while referring to the emulator program to process the game program for the second game machine of the selected game title.
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21. A game information storage medium utilized for a first game machine having a first architecture, comprising:
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at least one game program for the first game machine;
at least one game program for a second game machine having a second architecture different from the first architecture of the first game machine;
at least one emulator program which emulates the second game machine in the first game machine to thereby allow the game program to be executed in the first game machine; and
a game selection program for displaying information indicative of a game title of the game program to be selected by a player, wherein when the game information storage medium is accessed during the execution of the game selection program by the first game machine to display the information indicative of the game titles of the game program for first game machine and the game program for second game machine, and when the game title selected by the player is a game program for first game machine, execution of the game program for first game machine is started, and when the game title selected by the player is of the game program for second game machine, execution of the game program for second game machine is started based on the emulate program. - View Dependent Claims (26, 27)
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22. A game information storage medium used in a first game machine which includes a first processing system for processing a program stored in the game information storage medium, a writable/readable memory and a controller operated by a player so as to utilize a game program for a second game machine which includes a second processing system having an architecture different from an architecture of the first processing system in the first game machine comprising:
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at least one game program for the first game machine;
at least one game program for the second game machine;
at least one emulator program which includes a program for converting the architecture of the second processing system into an architecture compatible with the first processing system such that the first processing system can process the game program for the second game machine; and
a game selection program for displaying information indicative of a game title to be selected by the player, wherein when the player selects information indicative of the game title of the game program for the first game machine, at least a portion of the game program of that game title is read-out, and when the player selects the game title of the game program for the second game machine, the emulator program and at least a portion of the game program of the game title selected by the player are read-out. - View Dependent Claims (23, 24, 25)
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28. A game system comprising:
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a first game machine having a first architecture which executes a program stored in a game information storage medium for playing a game for a second game machine having a second architecture different from the first architecture of the first game machine, wherein said game information storage medium includes at lease one game program for the first game machine;
at least one game program for the second game machine;
at least one emulator program which allows the game program possible to be executed by emulating the second game machine in the first game machine; and
a game selection program which displays information indicative of at least one game title of the game programs to be selected by a player, and when the first game machine executes the game selection program to display the information indicative of a game title on a display for prompting the player to select the game title, and when the game title selected by the player is a game program for the second game machine, the first game machine starts the execution of that program based on the emulator program, and when the game title selected by the player is of the game program for the first game machine, the first game machine directly starts the execution of that game program.
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29. A game system comprising:
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a first game machine including a first processing system processing a game program, a writable/readable memory and a controller operated by a player for playing a game program for a second game machine including a second processing system having an architecture different from an architecture of the first processing system and a lesser processing capability than the processing capability of the first game machine, wherein a game information storage medium used for the first game machine includes a game program for the first game machine;
at least one game program for the second game machine;
at least one emulator program which includes a program for converting the architecture of the second processing system into an architecture compatible with the first processing system such that the first processing system can process the game program for the second game machine; and
a game selection program for displaying information indicative of a game title to be selected by the player, and the first processing system reads the game selection program to write the same into the writable/readable memory, displays a list of the game programs stored in the game information storage medium on a display screen based on the game selection program, and when the game program for the first game machine is selected by the player, after reading of at least a portion of that game program for the first game machine and transferring of the same to the writable/readable memory, executes the game program for the first game machine, and when the game program for the second game machine is selected by the player, after reading of the emulator program and at least a portion of that game program for the second game machine and transferring the same to the writable/readable memory, processes the game program for the second game machine stored in the writable/readable memory while referring to the emulator program stored in the memory.
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30. A method for operating a video game system having a game information storage medium utilized for a first game machine having a first architecture, comprising the steps of:
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storing in the game information storage medium at least one game program for a second game machine having a second architecture different from the first architecture of the first game machine;
storing in the game information storage medium at least one emulator program which emulates the second game machine in the first game machine to thereby render the game program executable on the first game machine; and
displaying information indicative of a game title of the game program to be selected by a player; and
executing a selected game program using the emulator program - View Dependent Claims (31, 32, 33, 34, 35, 36)
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Specification