Motion transducer system
First Claim
Patent Images
1. An apparatus for generating motion effects for at least one actuator using an audio/video source stream signal, said apparatus comprising:
- a track analyzer receiving said stream signal and performing a track analysis of said stream signal to produce a time variable characteristic signal;
an effect generator receiving said time variable characteristic signal and generating at least one effect according to at least one rule; and
a movement generator receiving said at least one effect and compiling said at least one effect to provide a single signal to each of said at least one actuator.
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Abstract
The system produces movements in a home entertainment chair. It has a motor controller and a plurality of movement generator units for generating small amplitude and low frequency movements in the viewers chair according to desired effects. A synchronization is achieved using an audio/video stream.
30 Citations
16 Claims
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1. An apparatus for generating motion effects for at least one actuator using an audio/video source stream signal, said apparatus comprising:
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a track analyzer receiving said stream signal and performing a track analysis of said stream signal to produce a time variable characteristic signal;
an effect generator receiving said time variable characteristic signal and generating at least one effect according to at least one rule; and
a movement generator receiving said at least one effect and compiling said at least one effect to provide a single signal to each of said at least one actuator. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A method for generating motion effects using at least one actuator with respect to an audio/video source, said method comprising the steps of:
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receiving a signal from said audio/video source;
analyzing said signal to generate a second signal;
using said second signal and rule to provide at least one effect; and
compiling said second signal in order to provide a third signal to each of said at least one actuator according to said at least one effect.
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14. A method of providing haptic and motion sensations to at least one viewer in a simulator environment, the method comprising the steps of:
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providing at least three actuators supporting at least one seat for said viewer, said actuators being adapted to move said seat and said viewer with small amplitudes at a frequency representing mechanical vibration;
generating a vibration signal representing a level of vibration in said seat corresponding to a level of vibration associated with a virtual environment at each point in time;
generating a visual cue signal representing a reciprocal visual cue movement in said seat corresponding to motion in said virtual environment at each point in time;
converting said vibration signal into a first actuator position value for all of said actuators;
converting said visual cue signal into second actuator position values for said actuators for causing at least a tilt in said seat;
combining said first position value and said second position values to obtain an activation control value for each of said actuators; and
supplying said control value to said actuators in real time. - View Dependent Claims (15, 16)
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Specification