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Method of controlling game by receiving instructions in artificial language

  • US 20010041614A1
  • Filed: 02/06/2001
  • Published: 11/15/2001
  • Est. Priority Date: 02/07/2000
  • Status: Abandoned Application
First Claim
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1. A game controlling method for proceeding with a game by receiving an instruction from an operator and carrying out a processing content predetermined in correspondence with the instruction, wherein:

  • the instruction from the operator is performed in a language, which is formed by a combination of marks defined to correspond to input buttons and which is defined such that the combination of marks defines words and that an arrangement of the words expresses a certain meaning; and

    the instruction from the operator is received through the input buttons corresponding to the marks.

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