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Method and system for interactive toys

  • US 20010049249A1
  • Filed: 07/09/2001
  • Published: 12/06/2001
  • Est. Priority Date: 06/19/1998
  • Status: Abandoned Application
First Claim
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1. An interactive toy which synthesizes sound in real time in response to changing events, said toy comprising:

  • at least one sensor which provides continuous motion information, including at least information related to the angular position and the velocity of at least one toy portion'"'"'s motion relative to a second toy portion, said toy portions resembling portions of a vehicle;

    a memory used to store data relating to a plurality of play scenarios, said memory also used to store information related to a user'"'"'s play pattern; and

    a processor coupled to said memory and said at least one sensor, said processor configured to select one of said play scenarios based on at least said continuous motion information and to produce synthesized sounds resembling sounds made by real versions of at least one of said two toy portions in response to at least said continuous motion information, said play pattern information, and said selected play scenario.

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