Arcade game with keypad input
First Claim
1. An arcade game that includes a system for rewarding players that have reached a predetermined goal, comprising:
- a keypad configured to receive an alphanumeric code from a player;
a player database that receives the alphanumeric code and retrieves stored player statistics;
a first memory configured to receive the stored player statistics and determine whether any of the player statistics have reached a predetermined goal; and
a second memory configured to provide a reward to the player if the player statistics have reached the predetermined goal.
5 Assignments
0 Petitions
Accused Products
Abstract
An arcade game that has a numeric keypad for entering telephone numbers is disclosed. After a telephone number, or other unique number is entered into the keypad, default settings for the player are retrieved from a database. The default settings can relate to the type of car driven, type of track to use or whether automatic or manual shifting is preferred. Once the play of a game has been completed, the database is updated with any new preferences selected by the player. In addition, game statistics, such as the number of miles completed, number of laps completed and best lap time are stored to the database.
69 Citations
30 Claims
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1. An arcade game that includes a system for rewarding players that have reached a predetermined goal, comprising:
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a keypad configured to receive an alphanumeric code from a player;
a player database that receives the alphanumeric code and retrieves stored player statistics;
a first memory configured to receive the stored player statistics and determine whether any of the player statistics have reached a predetermined goal; and
a second memory configured to provide a reward to the player if the player statistics have reached the predetermined goal. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A method in an arcade game for rewarding players that have reached a predetermined goal, comprising:
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receiving alphanumeric code from a keypad of an arcade game;
comparing the alphanumeric code against a player database to retrieve stored statistics on the player;
determining whether any of the stored statistics have reached a predetermined goal; and
providing a reward to the player if the stored statistics have reached the predetermined goal. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17, 18)
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19. An arcade game, comprising:
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means for receiving alphanumeric code from a keypad of an arcade game;
means for comparing the alphanumeric code against a player database to retrieve stored statistics on the player;
means for determining whether any of the stored statistics have reached a predetermined goal; and
means for providing a reward to the player if the stored statistics have reached the predetermined goal. - View Dependent Claims (20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30)
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Specification