Method for an online player game payment system
First Claim
1. A method for online multiple player game payment and play, comprising the steps of:
- receiving a request from at least one game client for a listing of available games resident on a game host;
sending a list of available games to said at least one game client;
receiving a game selection, specifying a game, from said at least one game client;
sending credit information to a payment gateway;
awaiting approval of the credit information from said payment gateway;
beginning the game, on receipt of said approval, and sending data to said at least one game client so that representations of the game are rendered to a user;
receiving user data from said at least one game client to register actions by said user in the game; and
sending information to said payment gateway upon completion of the game to update an account balance for said user.
1 Assignment
0 Petitions
Accused Products
Abstract
An online multiple player game payment system includes one or more game clients, master servers, game hosts, payment gateways and statistics monitors. A game client has software that displays visual game information on a remote computer and allows the computer to send and receive user data to and from the game host utilizing existing communications hardware located in the remote computer. A master server includes software that collects information on currently operating game hosts and receives requests from game clients for this information. A game host includes software that controls game client interaction in various contests of skill and utilizes existing communications hardware to send and receive user data to and from game clients, payment gateways and statistics monitors. A payment gateway is provided by software executing on a computer to receive user data from a game host and verifying that data against an existing database of credit information, in addition to sending user data back to the game host containing the results of the verification. A statistics monitor receives user data from a game host containing information regarding the outcome of the various contests of skill and records this information in a database for the purposes of accounting.
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Citations
37 Claims
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1. A method for online multiple player game payment and play, comprising the steps of:
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receiving a request from at least one game client for a listing of available games resident on a game host;
sending a list of available games to said at least one game client;
receiving a game selection, specifying a game, from said at least one game client;
sending credit information to a payment gateway;
awaiting approval of the credit information from said payment gateway;
beginning the game, on receipt of said approval, and sending data to said at least one game client so that representations of the game are rendered to a user;
receiving user data from said at least one game client to register actions by said user in the game; and
sending information to said payment gateway upon completion of the game to update an account balance for said user. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A method for online multiple player game payment and play comprising the steps of:
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selecting a game to play from a game host, wherein said game host sends credit information to a payment gateway;
receiving data to render the game when the credit information is verified and approved; and
sending user data to said game host to register actions of a user in the game; and
sending information indicating or acknowledging a completion of the game, wherein update information is subsequently sent to said payment gateway to update an account balance for the user. - View Dependent Claims (14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26)
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27. A method for online multiple player game payment and play, comprising the steps of:
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awaiting a request from at least one game client for a listing of available game hosts;
receiving said request from said at least one game client;
sending a list of available game hosts to said at least one game client;
awaiting completion of a game by a user at said at least one game client;
receiving payment information, with respect to said user, upon said completion of said game;
sending statistical information on said game played by said user, upon said completion of said game, to a statistical monitor to update a statistics database. - View Dependent Claims (28, 29, 30, 31, 32)
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33. An online multiple player game payment system, comprising:
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at least one game client;
one or more game hosts, with each game host having a selection of games that are playable in conjunction with said at least game client;
a master server, supplying a listing of said game hosts upon receipt of a request from said at least game client;
a payment gateway, for verifying and approving user credit information sent from said at least one game client, said one or more game hosts, or said master server upon selection of one of said games; and
a statistics monitor, for receiving data regarding an outcome of said game from one or more game hosts and recording said data in a database. - View Dependent Claims (34, 35, 36, 37)
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Specification