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Method for controlling movement of viewing point of simulated camera in 3D video game, and 3D video game machine

  • US 20020022518A1
  • Filed: 08/07/2001
  • Published: 02/21/2002
  • Est. Priority Date: 08/11/2000
  • Status: Active Grant
First Claim
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1. A 3D video game machine, comprising:

  • a monitor provided at a specified height position of a casing of the game machine for displaying images, a game control unit for controlling the progress of a game, a display control unit for generating a 3D image viewed from a viewing point of a simulated camera and displaying it on a screen of the monitor, head detecting means for detecting at least a position of the head of a game player located in a play area before the screen of the monitor in at least one linear direction in a 3D space, and viewing point changing means for moving the viewing point of the simulated camera to follow a displacing direction and a displacing amount of the detected position of the head.

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